Combat Medic Archive
Thread: What are the main resources needed to be a MCM?
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Mild-Breeze-Trooper
Mon Mar 22, 2004 8:57 am
#2
The sames as for a Master Medic.
And then a few extras:
My complete (At least I think it is complete) list includes:
Poisons and diseases:
Non-Ferrous Metal (Preferably copper)
Radioactive (Generic)
Liquid Petrochem Fuel (Generic)
Inert Pertochemical (Generic)
Yavinian Fiberplast
Class 2 Liquid Petrochem Fuel
Tolium Reactive Gas
Class 1 Radioactive
Eleton Reactive Gas
Titanium Aluminium
Fungi (Generic)
Insect Meat (Generic)
Healing stuff:
Dantoine Berries
Talusian Water
Tatooinian Fiberplast
Lokian Wild Wheat
Class 4 Liquid Petrochem Fuel
Herbivore Meat (Generic)
If you want to make Woundpacks you'll need:
Dolovite Iron
Domesticated Oats
as well.
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