Combat Medic Archive

Thread: thanks to the free-for-all server

NeoEcks
Tue Sep 21, 2004 10:43 pm
#1

i was able to finally put to the test all of the different builds of TK / CM i wanted to try out and see what works best for me.

i was comparing:
MCM / TKA 4404 (not enough power or speed)
MCM / TKA 4440 (not enough power or defense)
TKM / CM 4404 (honestly not much different from CM 4004)
TKM / CM 4004 (with points left over for FS skills to enhance fighting, reflexes and luck)

HANDS DOWN and fortunately for me (as i just finished up Master TKA on live) the Teras Kasi Master / CM 4004 combination works best for my play style. i am a 'hands on' kind of player. i like to get in an mix it up, up close and personal so anything short of TKM was just not cutting the mustard.

having the ability to buy VERY VERY VERY good spider and rancor poisons / diseases on Bloodfin, C's with 75cmu allows me to put a hurtin' on the baddies with powerful DOTs not available in TKA. i am not the type to wait for the DOTs to do most of the damage, i just like the added damage on TOP of what i can deal out as a TKM (Master in TK adds +70 to damage...how can i pass that up?)

i am NOT saying this is the be-all end-all why to play the two classes, i am just saying that for me, in my many, many, many tests out there in the wilds of Dathomire against many tough NPCs and Mobs, TKM / CM 4004 was by far the best combo of the 4 i tried.

i am even more excited to see what the template will do when i add the force sensitive skills:
Combat Prowess 0044
Enhanced Reflexes 4400
Hightend Senses 0002
though i am considering skipping the combat speed tree on Prowess for something else. TKA is already at the speed cap, so the FS melee speed won't do anything...




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


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