Combat Medic Archive

Thread: usefulnes of Cm DeBuffs and DoTs

rl89
Sun Jul 17, 2005 6:27 pm
#1


I'm currently a Master rifleman, master doc, and CM xxx4. I commonly use improved thyroid rupture, paralyze, and improve electrolyte (sp?) drain. These moves are incredibly useful and due to it, I am considering going M. Rifleman, M. CM, and Doc xxx4. But i was wondering exactly how useful are the other CM DoTs and DeBuffs. Would changing to this template be more useful in PvE and PvP, or is my current template better?



Emibesqua - lvl90 Imperial Officer
Zimal
Sun Jul 17, 2005 6:34 pm
#2

well i'm sure a guildie of mine or badger will come and explain this better then me but here's a shot


let's see... if you get mcm you get the dot's... that's rougly 400 - 700 ish every about 8 seconds if you stick both


then you get shock, makes it so anything else pretty much sticks that you try for 2 min's... even states from what i have seen


then you get your action and mind pool regen stopers.... if they have the doc action regen buff, it counters that.... and same for mind, or so it seems....


plus you get better versions of the heals... although they don't seem to make a dif....


for doc... i have 0004 and mcm and I love it... but i am a primarly PvE templete with only a support role in PvP....


if you really wanna do pvp with your temp... your current one is pretty sic.... get uber heals on self... you have infusion... you can cure yourself of those nasty dot's we cm's use... and you got the better rez... plus inoculations.... i'll leave further explination up to those with better abilities to form cognative thoughts





=============================================
Xil - MCM, Mpistol
Instant Aggro Master
Where Mihosi is, Chaos Reigns
Jedi shmedi, I got me a wookie
Don't piss off a programer, WE READ YOUR EMAIL
BadgerSmaker
Mon Jul 18, 2005 1:13 am
#3

Pretty spot on, Zimal... Shock only works with states, but it is great for the Rupture/Shock/Intimidate that I use to solo ranged mobs over cl85.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Page 1 of 1
Previous Next