Combat Medic Archive
Thread: Thinking of givng CM/CH a go on the TC
if you are doing this for PvE, the CH will be great. you can get your creatures to tank and just stand back and lob ALL of your sets of poisons and diseases (a set constitues a and b poison and a and b disease of each kind you can make as they stack. you cannot throw Cs because you will not be a master)
CM by itself is a weak PvE class. i repeat CM is a weak PvE BY ITSELF.
you should be happy with the combination
if you are doing this for PvE, the CH will be great. you can get your creatures to tank and just stand back and lob ALL of your sets of poisons and diseases (a set constitues a and b poison and a and b disease of each kind you can make as they stack. you cannot throw Cs because you will not be a master)
I'm fairly sure that a mob can only have one DoT at a time now, they removed stacking from what I understand but then again I've not played with CM before so I can't be sure. Are you certain that A and Bs would stack?
Tal-N wrote:
if you are doing this for PvE, the CH will be great. you can get your creatures to tank and just stand back and lob ALL of your sets of poisons and diseases (a set constitues a and b poison and a and b disease of each kind you can make as they stack. you cannot throw Cs because you will not be a master)
I'm fairly sure that a mob can only have one DoT at a time now, they removed stacking from what I understand but then again I've not played with CM before so I can't be sure. Are you certain that A and Bs would stack?
Yes they stack. They made it so bleeds no longer stack but our Poisons and Diseases are not bleeds. You can also stack your Area Poisons with your Single target poisons.
Here is an example of the damage you can expect to do. Before you go CM, I would make sure there is a vendor that sells poisons and check which stats they have.
poison damage link
I'm a CM/CH, and yeah,combat with those two skillsets alone would be excruciatingly slow. Critters don't do much damage, and neither do DOTs. I still do most of the damage with Pistol IV in PvE. More than the pets, more than the poisons. The other catch is due to SP limitations, you can't go very far in the CH skill tree while retaining MCM, so the most you could probably hope to call is CL 30 or so before you're tapped out on SP. This will give you apassable tank pet for mid level mobs, but you can't hope to take on much more thanone sharnaff bull at a time. Forget about anything above that level, particularly high end NPCs.
Where CM comes in real handy is with BAFfing crowds., usiing AOE health poison, to complement the damage output of the pet.
CM is most effective in high-end PvE as part of a group, and there the CH skills don't even really matter; you've probably got some much more effective PC melee tanks doing the work for you that 6 months ago would have been what the GSP or graul mauler was doing for the group. In this case, the group wants you for DOTs on the victim.
Message Edited by SioBabble on 03-05-2004 03:43 PM