Combat Medic Archive

Thread: RFC for new food.

Rchuno
Fri Mar 05, 2004 12:26 pm
#1


********

RFC

********

(food name here)

Filling %


Give the effect of giving % resist chance to the next# poisons/diseases to hit the person who injested this food.


% resist is experimented upto 100% with perfect ingredients

# poisons/diseases resisted isexperimented upto say5 or 7

Filling % experimented down to maybe 16%




Things to keep in mind


1) most people don't like getting hit with poisons and this would reduce that chance

2) remember it will be at leaste what 5 seconds before they can throw again

3) if you don't get hit with the poison you do not recieve the bad effects if you do get hit you have the full effect

4) We only get 4-5 poison throws before our mind is totaly depleated maybe 6 if you are fishy or zabrak(Even with a muon we only get an extra throw) This is with all stats in my mind and none in my health/action or their secondaries.

5) please don't bring range into this ok. It is always present and it is a bug that will be fixed.





****************************
* Niccaurra {} Master DOC / Aspiring Merchant
*Niqe {DRUNK} TKM/Pist
****************************
Bamboozle
Fri Mar 05, 2004 2:14 pm
#2

There already exists a food with this effect. Only, people prefer to cry "nerf CM!" instead of trying it out.



The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

Robbed
Fri Mar 05, 2004 9:23 pm
#3

it currently does not work -Master Chef Citizen Y



-------------------------------
Bounty Hunters Killed- 11
Dark Jedi Incapped- 1
Runs from a fight- 37
I became a jedi soley for the purpose of killing bounty hunters.
Rchuno
Sat Mar 06, 2004 3:04 pm
#4

Ohh I thought that it was just a time period of effect and fairly low 40% at that. I was thinking more of an idea like the damage mitigating foods. Maybe it could be changed to be that you get poisoned but the first 4-6 ticks don't affect you but they do after that. That might make everyone happy. Then doctors would have enough time to heal their patients and CM would not be nerfed.



****************************
* Niccaurra {} Master DOC / Aspiring Merchant
*Niqe {DRUNK} TKM/Pist
****************************
Page 1 of 1
Previous Next