Combat Medic Archive

Thread: Experimentation Advanced vs. standard component

S1ave1
Thu Jan 01, 2004 11:48 am
#1

Does anyone have a feel for when you reach diminishing returns on the quality of advanced components. By that I mean, when are you better off using high quality standard parts ( infection amp for instance) instead of lower quality advanced components?


I often run into 800-900 OQ normal aluminum and wonder ifusing that 400 OQ titanium aluminum to make the advanced parts is better. Has anyone spent some time researching this issue? Thanks,


Tizz







---- Tizz Regnar ---- Master Combat Medic h Shop West of Moenia (4113, -4646)


PsionicHawk
Thu Jan 01, 2004 12:02 pm
#2

The worst advanced comps are better then the best standard comps.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

S1ave1
Thu Jan 01, 2004 3:56 pm
#3

So if I make and advanced component from OQ 100 material, then it will be better than a standard component made with OQ900 material? That just seems odd...



Tizz






---- Tizz Regnar ---- Master Combat Medic h Shop West of Moenia (4113, -4646)


SylvusBlankhand
Thu Jan 01, 2004 5:50 pm
#4

It's not completely true about adv always being better. I got a crit experimental failure on an advanced chem release duration mech. and the power was 10... I frequently am able to make standard ones with power 12.
NoodleSlayer
Fri Jan 02, 2004 12:40 am
#5



PsionicHawk wrote:
The worst advanced comps are better then the best standard comps.




I've seen people with worse Advance LSs then my regular LSs. But in general yes, most of the advanced components are going to be better.



-Tarchais
Master Doctor/Master Combat Medic

Maple LightSky
Master Musician/Master Architect
New Khatovar, Dantooine
Corbantis
S1ave1
Fri Jan 02, 2004 10:56 am
#6

Cool, Thanks for the info !!


Tizz






---- Tizz Regnar ---- Master Combat Medic h Shop West of Moenia (4113, -4646)


Zarlor
Fri Jan 02, 2004 12:19 pm
#7

Only in a few situations can the worst Advanced componetn be worse than the best regular. Primarly in BECs where you can experiment on 2 things, power and charges. So it is possible to be worse on that one. In all other cases you should only, with awesome resources on a regular component, equal the worst of an Advanced component.... well, except maybe for Crit fails.

Message Edited by Zarlor on 01-02-2004 01:20 PM



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Nibiru420
Mon Jan 12, 2004 9:52 am
#8






NoodleSlayer wrote:

I've seen people with worse Advance LSs then my regular LSs. But in general yes, most of the advanced components are going to be better.




Maybe adv ls worse if they critical fail, but the base on those things are like 35, even with crap resources. And can experiement them up to 100ish at least. Don't think I've ever made a batch of ls's under 100. Whats the highest for a "amazing success" regular LS, maybe 20?






----
Pogo,
Master Doctor, Master Combat Medic, Crappy PvP
Kauri Server

"Her bouquet cleaved his hardened shell, and fondled his muscled heart ...
He imbibed her glistening spell, just before the other shoe... fell"
-An Unknown 20th Century Poet
Rikilii
Mon Jan 12, 2004 4:29 pm
#9

The only time its really worthwhile to use standards, is if the advanced require meat, which is pretty hard to get. But this really only applies to Doctor components, namely ACRDMs. With standard CRDMs, you can probably make Area C stims that will heal the whole health bar anyway, so using ACRDMS might be a waste. I haven't tested it, but it's my hunch.



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
NoodleSlayer
Mon Jan 12, 2004 11:50 pm
#10


Nibiru420 wrote:


NoodleSlayer wrote:

I've seen people with worse Advance LSs then my regular LSs. But in general yes, most of the advanced components are going to be better.

Maybe adv ls worse if they critical fail, but the base on those things are like 35, even with crap resources. And can experiement them up to 100ish at least. Don't think I've ever made a batch of ls's under 100. Whats the highest for a "amazing success" regular LS, maybe 20?







I've made Regular LSs that have been above 60 power. I've seen Advanced LSs that have been in the 50s.



-Tarchais
Master Doctor/Master Combat Medic

Maple LightSky
Master Musician/Master Architect
New Khatovar, Dantooine
Corbantis
NoodleSlayer
Mon Jan 12, 2004 11:59 pm
#11



Rikilii wrote:
The only time its really worthwhile to use standards, is if the advanced require meat, which is pretty hard to get. But this really only applies to Doctor components, namely ACRDMs. With standard CRDMs, you can probably make Area C stims that will heal the whole health bar anyway, so using ACRDMS might be a waste. I haven't tested it, but it's my hunch.




This isn't completely correct. Keep in mind odds are when you're sending a heal someone's way they have no more then 1k of damage on them. With your skillmods you should be averaging a 1k heal with a 500 power stimpack. Before the range nerf I was using mostly Ranged Stim Es that I had experimented on the Range to get it as long as possible, the other advantage of this is that I was able to get a lot of charges out of the pack.

Using all advanced components I've gotten 900 heal Stim Ds, even got some suckers to pay an arm and a leg for them. But in general I only use the AdvCRDMs for buffs. However for most common use keep in mind that you can make perfectly fine stimpacks without having to setup harvesters on 3 or 4 different planets. On the other hand its not incredibly difficult to get a harvester or two and set them up on a planet for a week and get enough resources to last you a month or two, its your call.

Now Advanced CM components I'm behind 100%. Unlike Stimpacks where you can only heal so much, there isn't truly a ceiling on how much you can hurt (figuratively) And unfortunately CM is a profession that is incredibly tied to its resources. A CM that's been playing, and following the resources for several months is going to be able to make better poisons and diseases then someone who just mastered the profession. Its a cruel fact of life for CMs, being a crafting profession.



-Tarchais
Master Doctor/Master Combat Medic

Maple LightSky
Master Musician/Master Architect
New Khatovar, Dantooine
Corbantis
Page 1 of 1
Previous Next