Combat Medic Archive
Thread: Advanced Component Crafting
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ColtFA
Sun Jan 18, 2004 2:41 pm
#1
Though I'm still in the process of doing factory runs for C units, I'm a spoiled CM that mastered the prof quickly through my doc skills, so I'm horridly behind the curve for what a Master CM should know.
Still gathering resources for advanced components, so what I have right now is in very limited quantities, therefore I don't have a whole lot of headroom to play with different combinations to get all the nuance (I will eventually, once my resources are in better shape).
Which way should I be experimenting my components? For instance, the ARC, I understand that 100 potency, give or take 5, is ideal in the final combine, but how does this sub's potency translate ( 1 to 1? ).. What should I shoot for in potency (in order to ballpark the desired 100 or so in the final) before I dump my points into duration??
ADM, Range or area? Even in area packs, isn't the real idea to stack a specific target? so wouldn't I rather have comparable range to my singles? and in the singles, area wouldn't benefit the item, so it sounds like range would be preferable.
Infection Amp.. currently don't have the resources to even make one, but judging by a looted component I found, it looks like the equivilant of a CRDM.. an item which is rarely missed in advanced form (I use acrdm's in buff packs, that's about it). Am I losing a lot not having advanced Infection Amps?
Interested in any other comments/advise on the nuances of CM crafting.
Still gathering resources for advanced components, so what I have right now is in very limited quantities, therefore I don't have a whole lot of headroom to play with different combinations to get all the nuance (I will eventually, once my resources are in better shape).
Which way should I be experimenting my components? For instance, the ARC, I understand that 100 potency, give or take 5, is ideal in the final combine, but how does this sub's potency translate ( 1 to 1? ).. What should I shoot for in potency (in order to ballpark the desired 100 or so in the final) before I dump my points into duration??
ADM, Range or area? Even in area packs, isn't the real idea to stack a specific target? so wouldn't I rather have comparable range to my singles? and in the singles, area wouldn't benefit the item, so it sounds like range would be preferable.
Infection Amp.. currently don't have the resources to even make one, but judging by a looted component I found, it looks like the equivilant of a CRDM.. an item which is rarely missed in advanced form (I use acrdm's in buff packs, that's about it). Am I losing a lot not having advanced Infection Amps?
Interested in any other comments/advise on the nuances of CM crafting.
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