Combat Medic Archive

Thread: Pictures of a fight.

Bennyboy4308
Mon May 17, 2004 9:34 pm
#1

http://www.imagedump.com/index.cgi?pick=get&tp=73840

http://www.imagedump.com/index.cgi?pick=get&tp=73841
(Yea, my CL10 pet does suck, good for pulling NPCs away)

http://www.imagedump.com/index.cgi?pick=get&tp=73842

http://www.imagedump.com/index.cgi?pick=get&tp=73843



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
vortexala
Mon May 17, 2004 9:49 pm
#2

I was there, witnessed most of it.


I believe there were 4(at least)Combat Medics of varying levels on the opposing side, one of which was actually assisting me in a test of Havla when the attack came, so I'd have to take responsibility for at least a fraction of why you were poisoned so much.


And, as I witnessed, havla really does need to be lowered in it's effectiveness. Also saw the vulnerability that lack of mind healing has caused(not for the first time, mind you).


Yes, the battle ended rather quickly(though rushing into that many turrets, npcs, and PC Rebels was a guarantee of getting whooped pretty badly). Yes, there were Poisons flying left and right. Yes, the Doctors couldn't keep up.


It's nothing new. All issues we've known about and have acknowledged countless times. Providing more proof doesn't really solve anything. Coming up with new ideas doesn't solve anything. Nothing will change the state of PvP until the Combat Rebalance finally hits.


I'm sorry you got routed(really, I am, even if only due to factional reasons) but it's not news to me, unfortunately.




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Bennyboy4308
Mon May 17, 2004 9:57 pm
#3

To clarify, we did not rush into the bases, in fact we didn't come near them. Only a few people accidently wandered into turret range and were instakilled because of bugged (coughexploited) turrets. We didn't come into contact with many PCs until we were all mostly dead from poisons. It was slaughter, and the sad thing was, we did the exact same thing to that group of rebels when they attacked us. I know there isn't anything you can do about it and we'll have to wait for the rebalance, but this is more of an "I told you so" to some of the other people on these forums who do not think there is any kind of problem (the "I win button" people).



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Bajonett
Mon May 17, 2004 10:15 pm
#4

Well, apart from not being starwarsy (anyone seen them in the fight for Endor?),


CM might have teir place, if properly NERF`ed, as Ranged Healers, and maybe


DOT`ersin the same range as bleeds are now.


/chant Wait-for-the-holy-combat-balance. Waiting Sucks.







-----Avallyn Moonrider of the Dragon Pearls - Proud Imperial Roleplayer-----
One can be blinded by light, as blinded by darkness.
"My importance is rated with that of a mere shadow, Sir." - "So...Nothing huh? (laugh)"
(slight smile) "Without it, sun hits unprotected....."

"Entertainers cant self buff, cause we want social interaction and Interdependence"-SOE /poke Buffbot-"Interact with me !!!"
haho
Tue May 18, 2004 2:20 am
#5

I agree, the LEAST star warsy of all the professions is the UBER one for PVP. That doesnt seem right.


I agree buffs and armour have made PVP silly, and at least CMs cut there way through that. But using that logic then everyone who PVPs should be a CM/RM, and PVP events will be over in minutes. Hmmm thats not much fun



Infinity - Haho [Black] Imperial PVP Guild Black Forums, feel free to visit


Wonder if space-ships can fire poison or have crazy ass DOTs? If they can Im gonna burn SOE down... lol

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