Combat Medic Archive
Thread: Can CM's Buff?
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EnnaV
Thu Jan 13, 2005 5:57 am
#1
I was wondering if CM's can buff. i'm a Master Doc now and I'm considering switching to CM, but would still like to retain the ability to buff... (myself). can someone help me with this question. thank you in advance. =)
Gawzeera
Thu Jan 13, 2005 6:42 am
#3
CM's cant buff. only docs can buff
CM's can heal at range, and heal multiple targets at range. we can also cause disease and poison on one or multiple targets from range.
another kewl little thing we can do is heal a persons mind pool, but at the cost of mind wounds and bf to ourselves.
Happymob
Thu Jan 13, 2005 7:41 am
#4
Docs:
- Buff
- Revive
- Cure States
- Cure Disease and Poison
- Use biggest woundpacks
Combat Medics:
- Ranged and area stimpacks
- Apply poison and disease
- Heal mind
Both (via medic):
- Use Small Stim E
- Use smaller woundpacks
- Heal bleeds
- Drag corpse
- Medical forage

EnnaV
Thu Jan 13, 2005 7:55 am
#5
Thanks for the replies - another question i have is... can cms cure the disease / poisons they spread? thank you again... i really appreciate all your help.
enna
Pahdbacca
Thu Jan 13, 2005 7:59 am
#6
Nope. CMs can only heal damage (or wounds with thier medic skills). They can cure no states using any CM abilities.
EnnaV
Thu Jan 13, 2005 8:18 am
#7
thanks again... one last question... if i want the ability to heal mind and use disease/ poison... what tree should i take.
i am currently maxed on my range for marksman and a medic so all i have to do is pick up novice cm, but i am not sure what tree to go up if i want those abilities.
thank you again...
Gawzeera
Thu Jan 13, 2005 8:28 am
#8
to be able to heal mind yopu would need to get CM 0/4/0/0
but to be really effective as a CM and be able to chuck better poisons and diseases you would need 0/4//0/4
the thing about this is that you wont be able to make your own poisons.
Happymob
Thu Jan 13, 2005 8:33 am
#9
Minor correction - 0404 will get you poisons (apply poison is at novice CM). Diseases come at 2xxx.
Gawzeera wrote:
but to be really effective as a CM and be able to chuck better poisons and diseases you would need 0/4//0/4
EnnaV
Thu Jan 13, 2005 8:46 am
#10
So to apply poisons all you need is novice cm and to apply diseases you need 2000. is that correct then
Happymob
Thu Jan 13, 2005 9:27 am
#11
EnnaV wrote:
So to apply poisons all you need is novice cm and to apply diseases you need 2000. is that correct then
Correct, but just like doctor, combat medic use skill is in another tree. So unless you go up to xxx4 as well, you won't be able to use the high-powered poisons and diseases.
4004 is generally considered the best dabbler template. You get nearly full power diseases and poisons, but no mind heal.
Aperaiser
Fri Jan 14, 2005 4:35 pm
#12
You cant heal your own mind with mindheal, just other peoples mindpools. So if your going to solo alot its not usefull at all.
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