Combat Medic Archive

Thread: Combat Medic Skill Addition Idea At Master CM, make us invisible on radar.

Evilseed_Flurry
Wed Aug 27, 2003 9:39 pm
#1

We are supposed to play a support role during combat right? How about giving us a skill that enables us to be invisible on the radar. It would work very close to how Mask Scent works for "monsters" Basically you hit your Radar Jam skill and poof you go off the radar for 10 minutes. If a Player Character attacks you, poof you are back on the radar and you have 1 minute before you can re-use the skill.


Feedback please!

Elenora
Wed Aug 27, 2003 9:48 pm
#2

interesting but if ne1 got something like that i would say snipers not CMs...



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Evilseed_Flurry
Wed Aug 27, 2003 10:15 pm
#3

But it gives us the ability to go around our people and heal them better. Its sorta like another line of defense.
MycroftTHan
Wed Aug 27, 2003 10:20 pm
#4

ever heard of going covert?
Evilseed_Flurry
Wed Aug 27, 2003 10:35 pm
#5

As I said, this skill removes you from the radar, be you green, blue, white or red, TEF or not, covert or overt. I think it would be a great addition.

tranquilityFX
Wed Aug 27, 2003 10:37 pm
#6

interesting idea, im all for it



WU SANCHEZ
-F E D S-
MOST HATED 1|2005




-Myrick-
Wed Aug 27, 2003 11:03 pm
#7

Dev's already said invisible radar would not happen. Actually outta all the classes this would make more sense for ranger... sniper is good too, but only with cover, since that's easy to remedy.


The server already sends data to your client for everything in 128m i think it is. All it would take was a few leet kiddies to decide they wanted to hack the client and they'd have a 3rd party radar. Same kinda thing happened with Asheron's Call, but there was no player radar invisibility either, but if there was this would have been one of the plugins made.




Myrick

TheLuka
Thu Aug 28, 2003 3:37 am
#8

There is no chance they add this... imo.

There is, furthermore, no point adding it. We are not sneak people. Terrain negociation, burst run, ok. Being invisible ? Hum, no reason...
Happymob
Thu Aug 28, 2003 4:15 am
#9




But it gives us the ability to go around our people and heal them better. Its sorta like another line of defense.



So that is what you would use it for? I have a feeling Elenora might have different ideas for using is




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


zandra
Thu Aug 28, 2003 4:52 am
#10

As good as that idea sounds on paper, theoratically it wouldn't work to well. First of all, we would be way to powerful. Secondly, I can see where this would be abused horrendousely. Can you imagine a bunch of invincible overt CMs sneaking in an opposite faction base and poisoning everybody and not being detected?



We would have everybody and their brother becoming cms just for that ability.


We just need to learn how to be more tactical in our combat. This is where the terrian negotiation and burst run efficiency will come to play.


TheLuka
Thu Aug 28, 2003 5:40 am
#11

Aye Zandra fully agree, that's what i meant.
Elenora
Thu Aug 28, 2003 8:55 am
#12






Happymob wrote:



So that is what you would use it for? I have a feeling Elenora might have different ideas for using is





OMG


Would I use something like that to sneak up on rebs and totally poison the heck out of them?!


gosh i wouldnt do anything like that now would i?






--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Agent001
Thu Aug 28, 2003 10:24 am
#13

Sorry, but this idea is never gonna happen. Just way to many ways to exploit it.
Page 1 of 2
Previous Next