Combat Medic Archive
Thread: Contracting Docs for Schematics
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Phrakture
Mon Sep 15, 2003 4:14 am
#1
I'd just like to see if anyone out here contracts a Doctor to make component schematics - be it for heals or poisons. Is it efficient? Do people usually charge?
I am looking for a way to get more skill points into carbineer, thinking about dropping my Master Chemist points.
I'm really crossing my fingers for some changes to CM components (we need our own BECs/CRDMs/LSs that use our types of materials - to simplify our crafting and we need these plus the DMs/IAs/RCs on CM Crafting).
Hmmm, wrote that off the top of my head, but I like it. Instead of having our crafting skills to kind of "combine" with medic crafting might be complicated from a development POV, but this seems pretty simple and would solve ALOT of CM crafting problems.
I am looking for a way to get more skill points into carbineer, thinking about dropping my Master Chemist points.
I'm really crossing my fingers for some changes to CM components (we need our own BECs/CRDMs/LSs that use our types of materials - to simplify our crafting and we need these plus the DMs/IAs/RCs on CM Crafting).
Hmmm, wrote that off the top of my head, but I like it. Instead of having our crafting skills to kind of "combine" with medic crafting might be complicated from a development POV, but this seems pretty simple and would solve ALOT of CM crafting problems.
TampaxHoney
Mon Sep 15, 2003 5:22 am
#2
I get other doctors to make me schematics for components, i just give them a little of the resources ill be using, and then have them transfer them to me on the bazaar. Its really not hard at all to do. Its also silly that you cant trade schematics, yet you can sell them on the bazzar?
ShadowoftheVoid
Mon Sep 15, 2003 5:25 am
#3
actually i think you can mail them too...this is nice considering if they already have the resources you can send the creds if you're paying for the service...but either way they can just mail it too you whenever its done regardless of whether or not you're on..<shrug> maybe it was a one time glitch but it worked
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