Combat Medic Archive

Thread: Posted this on SWG discussion forum. Please read and bump if you want to...

Braindoc
Sun Sep 14, 2003 8:45 am
#1

Subject:


3 easy bug fixes will help combat medics a lot ....


Body:


1. The schematic for adv resilience compound does not load. Please repair it.


2. Are disease pack C needs somewhere close to 800 combat medicine use. Please remove the extra 0 unless you want 8 master combat medics to group together to be able to throw one disease pack.


3. Ranged Stimpack E currently needs 15 chemical release durations. I think 1 or 5 would be more appropriate.


The combat medic class has many many major issues that Zarlor has listed quite eloquently. I think these 3 baby steps would be a good begining.


Thank you for your attention.

Combat-Medic
Mon Sep 15, 2003 4:08 am
#2

Beat the dead horse..... Been there done that... and it's 13 chems....



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
Gallion
Mon Sep 15, 2003 10:08 pm
#3

I say keep beating that horse.

They might not be listening to us, but it won't be from a lack of trying on our part.
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