Combat Medic Archive

Thread: Best match for Combat Medic

Eche
Tue Nov 11, 2003 6:12 pm
#1

I'm new to the game and have been working on combat medic. I just want to know what profession is best to mix with this one. If this has been discussed, I apologize. I don't have much time to go through the forums since i am spending all day on this addictive game. Please put pros vs cons and rationale, so i can make a better informed choice.



Thanks



Eche

Agent001
Tue Nov 11, 2003 7:04 pm
#2

there are lots of good ones, it depends on you


Doc, Pistoleer, Artisan, are the more common.

veshal
Tue Nov 11, 2003 7:05 pm
#3

That really depends on what you want to do, here are some options:


Creature Handler - good tanks to protect you and you can heal them therefore never needing any weapons


Merchant - start up a combat medic shop and sell poisons etc


Pistoleer - The best option for One-on-one PVP medic (in my opinion)


Doctor - be the perfect medic (does anyone else think revive should be in combat medic line aswell?)


Scout/Ranger - Good for finding Herbivore meat for advanced CM componants



all other skills dont really complement the combat medic




..:: Sifaan ::.. Master Swordsman - Teras Kasi Master

..:: Amona ::.. Master Doctor - Master Weaponsmith
Agent001
Tue Nov 11, 2003 7:06 pm
#4






veshal wrote:

Doctor - be the perfect medic (does anyone else think revive should be in combat medic line aswell?)




no
Ryldbothanterrorist
Wed Nov 12, 2003 12:27 am
#5

yes


and give the mind heal to both professions

veshal
Wed Nov 12, 2003 12:33 am
#6

in my opinion, the mind heal shouldnt exist at all, and there should be no mind damage attacks, mind should only go down from special moves, skillsand maybe a little bit from each hit from a weapon.


anyway, getting off topic here




..:: Sifaan ::.. Master Swordsman - Teras Kasi Master

..:: Amona ::.. Master Doctor - Master Weaponsmith
Altitude25
Wed Nov 12, 2003 12:47 am
#7






veshal wrote:

in my opinion, the mind heal shouldnt exist at all, and there should be no mind damage attacks, mind should only go down from special moves, skillsand maybe a little bit from each hit from a weapon.


anyway, getting off topic here







/agree


well, to an extent anyway.


I think mind should be targetable, but make damage stop at 1, like in the new poison nerf. If mind cannot be healed, you should not be able to kill a player by damaging his mind either.




Cicero Jaxon, Staff Sergeant of the Rebel Alliance
Master Gunfighter, Master Combat Medic
Ahazi Galaxy
Nightshift100
Wed Nov 12, 2003 2:35 am
#8

Pistoleer is good because your already there to become a CM anyway and it does not interfere with your healing HAM costs. Scout is good too for gathering resourses.



Tol Laikie
Weaponsmith, Smuggler, and Resource Vendor
I have a merchant tent in Mos Vegas 46m South of the Shuttleport
Tol's Guns Drugs and Resources -436 -5546

~I can't find my feet!! Just what was in that tea anyway?!~
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