Combat Medic Archive
Thread: Possible reason for new Venom?
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DragonstarSunsoar
Sat Feb 28, 2004 4:24 am
#1
Has anyone thought about the possibility that the reason we (combat medics) got a this new venom and the ability to make MUCH more powerful poisons/diseases is to keep us in line with the new weapons that are supposedly coming with the combat pass? There are supposed to be new certifications and new Master Weapons for combat professions coming, I have seen posts of the Geno Blaster having Dmg as high as 500, if this is an indicator of things to come then our poisons have been adjusted to keep us competitive not to make us uber. The Dev's have already stated that things will be out of balance until the combat pass is complete. Maybe we just got our "Master Weapon" earlier then most professions.
Any thoughts or ideas on this?
Dragonstar Sunsoar
Master Combat Medic
Master Gunfighter
Kauri
Ufgood-Zep
Sat Feb 28, 2004 5:18 am
#2
I just think it was a big **edit** up on their part, lack of thinking really. As far as the geno blaster at 500 dmg, its a rare thing, the guy got lucky, not only did he find the schematic for it (which seems to be rare) but he also had some damn nice krayt tissue to add to it, in all honesty pistoleers have had guns with that dmg for a while, just not with stun damage.
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