Combat Medic Archive
Thread: Biggest challenges?
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Mustelafuro
Tue Nov 30, 2004 3:18 pm
#1
Go pvp a little, will find plenty of chances to throw stims
Or hunt NS elders, then you can toss em at the tank.
SeanBlader
Wed Dec 01, 2004 1:16 am
#2
I'm finding it difficult to find people at which to throw stims. Anytime you're out in a group hunting stuff people are fully buffed and don't hardly take any damage. Occasionally towards the end of the Corvette when you're running out of time and hitting more and tougher mobs then I find an opportunity to throw a stim at someone. More often in those scenario's though I'm throwing mind at them, and limiting my effectiveness for the rest of the time we're there. It will be nice when/if the Combat Whatever comes around and we get to be more generally useful.
I've yet to visit the Death Watch Bunker as a MCM, but am planning on making the trip in the coming week. That should be more interesting, last time I went I was a Carbine Specialist.
I've yet to visit the Death Watch Bunker as a MCM, but am planning on making the trip in the coming week. That should be more interesting, last time I went I was a Carbine Specialist.
Brainplay
Wed Dec 01, 2004 2:59 pm
#3
This is generally why alot of people have misconceptions about CM's and healing. Most don't realize that we don't want to just throw poisons but thats there's a lack of anything else for us to do on many battlefields. Occasionally you'll get some noob who doesn't realize his 5million credit 90% resist armor gets beaten by a 3k credit stun baton and you can spam stims on him but otherwise...
Shakaru
Wed Dec 01, 2004 9:33 pm
#4
You guys are either very uber on your server or not very good PVPers. As a CM on the vette, geno caves, DWB, NS hunting, krayts, etc, im the man. Area heals are fantastic. Ranged stims not so much, never seem to use them, except for when Im rifle to a buds melee in a two man NS hunt.
Process
Thu Dec 02, 2004 2:43 am
#5
Shakaru wrote:You guys are either very uber on your server or not very good PVPers. As a CM on the vette, geno caves, DWB, NS hunting, krayts, etc, im the man. Area heals are fantastic. Ranged stims not so much, never seem to use them, except for when Im rifle to a buds melee in a two man NS hunt.
geno caves? bad armor or what? krayts meh never used them there because they dont do enough damage to use them on. I never found to much use for them besides when taking a huge group on the vette and mistakes happen wrong door with one guy means lots of heals to a cm lol
CalArsou
Fri Dec 03, 2004 7:29 am
#6
Nightsisters: Don't use them a lot, and then it's the Areas to keep the group alive if we agro a Baton carrying Elder or something.
Geno Caves: More Mind Heals then anything else, although ranged stims would save you a bit of running if you're working on an Acklay.
DWB: Areas and Mind Heals. Most of the time, I rarely need to actually heal anyone (unless they've died) but it's easier to keep everyone topped off when we're taking 3-4 SBDs in some of the larger rooms.
Corvette: It's Pac-Man so I hardly ever run it with more then one person (actually running it, while a couple may just sit in the first room). I'd imagine Areas would be good here as well.
Geno Caves: More Mind Heals then anything else, although ranged stims would save you a bit of running if you're working on an Acklay.
DWB: Areas and Mind Heals. Most of the time, I rarely need to actually heal anyone (unless they've died) but it's easier to keep everyone topped off when we're taking 3-4 SBDs in some of the larger rooms.
Corvette: It's Pac-Man so I hardly ever run it with more then one person (actually running it, while a couple may just sit in the first room). I'd imagine Areas would be good here as well.
Brainplay
Sat Dec 04, 2004 6:32 am
#7
DWB and Corvette are the only places where I heal nowadays and thats only when someone trains some SBD's on us. Sometimes with Krayts but thats maybe 3 heals just to top them off throughout the fight. Geno caves I soloed to the Acklay as a MCM/MRifleman. The last room is the only one that gave me much trouble and I didn't even using any poison to help along the way. Nightsisters are lame. We hunt Singing Mountain clan due to the varied and lesser resists (rarely anything 100% resisted) plus the loot they drop is the exact same.
If they removed the regeneration effects of buffs our use and challenges would go up immensly. The recent skirmishes at "the village" were also fun and thanks to those nasty thugs I almost finished a crate of area stims I made...back in Feb. (surprisingly how few people don't have 80% energy resist special armor).
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