Combat Medic Archive
Thread: How much damage can I expect?
Page 1 of 1
Valden
Tue Nov 30, 2004 3:24 am
#1
I am making a combat medic/rifleman to get a group aid, crystal hunter, jedi bodyguard character... I am curious as to how much damage per tick should I be able to do if throw as much poison at a targets mind...say a nightsister. I plan to try using B poisons in addition to the C poisons, and even A poisons if I can find em. thanks!
Brainplay
Tue Nov 30, 2004 5:02 am
#2
The type of npc you lay poisons on doesn't affect its performance. Take your effectiveness and do the math with your modifiers to figure your total damage per tick (every 10 seconds).
Valden
Fri Dec 03, 2004 5:02 pm
#3
heh i have no idea how to figure that out, I will have to read some more of the stickies and such to figure it out.
jkray8472
Fri Dec 03, 2004 7:05 pm
#4
If you're a Master CM, each tick does twice the effectiveness. 300 effectiveness = 600 damage per tick.
Just remember that similar packs (two Single C poisons) will not stack, but area and single, or different "letter" packs will stack, even in the same pool.
Just remember that similar packs (two Single C poisons) will not stack, but area and single, or different "letter" packs will stack, even in the same pool.
Page 1 of 1