Combat Medic Archive
Thread: What is a Combat Medic?
Make a combat medic a true medic in combat.
Message Edited by Kraftomatic on 07-13-2004 08:29 PM
Message Edited by Kraftomatic on 07-13-2004 08:49 PM
Message Edited by Kraftomatic on 07-13-2004 09:25 PM
Combat Medic
Since the start of the game, Combat Medics have debated amongst themselves as to their role in the game. Are we to be the best battlefield healers? Are we to be the offensive crowd/control juggernauts? What part did the devs have in mind for our profession in the overall design?
Without an answer to guide us, we've each chosen our own approach,takenour own paths, and madeour own role. Some have tried to use the profession for pure healing, yet our healing abilities are far below that of our Doctor counterparts. Some have taken the role of chemical warfare agents and use their abilities to infect others with poisons and diseases, even though our offensive capability isextremelylackingin certain areas while somewhat overpowered in others.With the Combat Rebalance on the horizon, and all the major changes that entails, the Combat Medic community would like to know what role our profession is meant to play in the grand scheme of things after all is said and done.
What is the developer’s vision of the Combat Medic Profession, post Combat Rebalance? Are we to be Combatants with a bit of healing ability or Healers with a bit of combat?"
The developer’s vision of Combat Medics is to be exactly that - - medics that have abilities to heal players in combat.Optimally, the player should have the choice to make that decision to be “be combatants with a bit of healing ability or healers with a bit of combat” and this is another great example of something the correspondents and I will want community input on during the testing while the CB sandbox is up.
The CM community has been asking since lauch what their role in SWG is to be. This is the most complete answer we have recieved. You may be of the opinion that CMs are to be a support profession, and some CMs may agree with you. But other CMs, and the official stance of the Devs, is that CM can be either, depending on how you play it.
/Edit....Nevermind /sigh
Message Edited by Pahdbacca on 07-13-2004 11:23 PM
Kraftomatic wrote:
Ok so they are healers with some combat capability...but the only way to truly make this balenced is to fix the "weapons"- the poisons and diseases themselves. I think my DoT Reply said it all - CM "weapons" are not on the same level as all the other combat professions. These weapons of the CM are making the game not enjoyable for alot of people.
Actually its "weapon" without the S. There's only one type of poison that matters and its MIND poison. The imbalance isn't the poisons themselves, its the fact that the MIND pool is gimp compared to the other pools.
And to the other guy, why in the hell would you want to get novice medic when you could go up the Fencer or Pistoleer defense trees instead. The defenses and doctor buffs give you the "god" mode as opposed to any other character with one combat profession or even most things in PvE.
Message Edited by Kraftomatic on 07-14-2004 08:04 AM
Message Edited by Kraftomatic on 07-14-2004 08:09 AM
Message Edited by Kraftomatic on 07-14-2004 09:09 AM
Kraftomatic wrote:
Ok so they are healers with some combat capability...but the only way to truly make this balenced is to fix the "weapons"- the poisons and diseases themselves. I think my DoT Reply said it all - CM "weapons" are not on the same level as all the other combat professions. These weapons of the CM are making the game not enjoyable for alot of people.
Actually its "weapon" without the S. There's only one type of poison that matters and its MIND poison. The imbalance isn't the poisons themselves, its the fact that the MIND pool is gimp compared to the other pools.
And to the other guy, why in the hell would you want to get novice medic when you could go up the Fencer or Pistoleer defense trees instead. The defenses and doctor buffs give you the "god" mode as opposed to any other character with one combat profession or even most things in PvE.