Combat Medic Archive

Thread: MCM Questions

TheIzeman
Thu Sep 22, 2005 7:38 am
#1

Ok I have beeen a MBH Mdoc forever cus i liked to help people, but now am thinking of changing for something deadlier


Any tips on how to get started or places to try to get loot drops of high medical warfare, healing eff, and bio suppression ca or aa. Also any other tips or advice would be helpful.


Thnks

Ahazi-----Izeman



Izeman /Paemak\Marcell
\\ [ [ [-V- engeance-] ] ] //
Imperial Hitman n Elder Bounty HunternLord of the Cloak
"Ize's Stuff Vendor on Lok at-Vengeance- Mall: Waypoint -5961 -1586"


Smuggly1
Thu Sep 22, 2005 9:30 am
#2


The best place I've found for finding those CAs and AAs is by doing BH missions. But I don't farm loot as a general rule, so if there are better places to get them maybe someone else can help you there.


For grinding up the CM trees, I would suggest getting the healing line first, 4000 in other words, and using Bacta Spray, which you get at medic 0400 to get the healing exp. I found this to be the most efficient method for grinding out CM. And then grab the paralyze line (0003) , see below for the reason for this.


Of course, as you are already a Doc I would suggest using the Doc heals you have already to build up your healing exp to the cap and then train all the CM boxes you can at first, this should speed you up considerably over grinding it from square one.


Also, CM is a helpful profession in its own right. We can't buff players like a Doc can, but we still have good healing abilities, and Bacta Toss and Bacta Spray can be a godsend to a hunting group. And our DoTs can help with those tougher Mobs.


As well as pulling those pesky swarming Pikets using neurotoxin one at a time, can be pretty useful too to a group.


The best advice I can give you to being an efficient CM is to get enhancers for your Bacta Toss, Deuterium Fire, Neurotoxin, and Traumatize. Those will enhance the strength of those abilities when you get them.


And don't forget about paralyze when you're grinding...if you get jumped by several aggro creatures at once, and you will, I find it best to paralyze the ones that aren't being actively attacked by the group, and then just heal myself until they either switch aggro or are dead, if I'm using my abilities in the group for purely healing purposes.


Sorry for the long post, but I've always loved being a CM
Vaashtkk
Thu Sep 22, 2005 9:35 am
#3

The only surefire way to get the specific CA/AAs you want are to bid on them on the trade forums. The nice thing about hunting for attachments though, is that you can auction off the ones you won't use to finance bids on the ones you want.


My favorite hunting has been running Aakuan Champion missions from a player city on Talus. Hitting npcs of level 80-ish means the max mod on an attachment will be around +7. That means 4 tapes to hit max, but it's an easy means of getting tapes. Have you gotten tapes from npc BH marks? I think boss marks can drop better attachments.


Use enhancements when you can afford them. It can be frustrating if it takes 4 tosses to get a burn to stick, but seeing a bigger DoT is a thing of beauty.


Get a good feel for the range of the attacks/debuffs. As a pistoleer, I'm used to staying relatively close to my target. The 10m range of paralysis is pretty close for comfort though. It can be handy if you need a break to heal a bit though, and you get to watch another tick on the poison/fire.



Greedo did NOT shoot first!
TheIzeman
Thu Sep 22, 2005 10:41 am
#4

Im too poor and the + 25 go for 10's of millions unforunately in ahazi or any of the higher ones lol


Also of any mod the max u can have on a ca or aa is + 25 right?


Also can u have + 25 of one thing on a ca and aa stack on top.


Bascically i need someone to explain stacking.


Hey im a noob when it comes to MCM and mods, but u gotta ask to find out.





Izeman /Paemak\Marcell
\\ [ [ [-V- engeance-] ] ] //
Imperial Hitman n Elder Bounty HunternLord of the Cloak
"Ize's Stuff Vendor on Lok at-Vengeance- Mall: Waypoint -5961 -1586"


Vaashtkk
Thu Sep 22, 2005 11:08 am
#5

+25 is as good as it gets. Your character info will list the higher number, but +25 is all that will count.

I'm not sure if the old CM effectiveness tapes do anything, but we have 3 skill mods now. Medical Warfare is for the DoTs, Healing Eff for toss & spray, and Bio-Suppression for the debuffs.


Your mission, should you choose to accept it, is to gather +25 worth of tapes for each of these 3 skills. Or don't. You'll still be effective without the +25. CAs and AAs add up, but only to the +25 cap. Be sure to not put attachments with the same mod onto the same piece of clothing/armor. Only the highest will stick, and you can waste sockets as well as the attachments that way. So it's OK to spread around the attachments among the various pieces of clothing and armor. A +5 med warfare on your gloves will stack with a +4 med warfare on your marauder right bicep to give you +9. 7 pieces of armor, gloves, boots, belt, and bandolier give you plenty of sockets. Be sure to make that a BE-modded bandolier, I've seen up to +17 melee/ranged defense on them.



Greedo did NOT shoot first!
TheIzeman
Mon Sep 26, 2005 10:01 am
#6

Thanks for the info



Izeman /Paemak\Marcell
\\ [ [ [-V- engeance-] ] ] //
Imperial Hitman n Elder Bounty HunternLord of the Cloak
"Ize's Stuff Vendor on Lok at-Vengeance- Mall: Waypoint -5961 -1586"


Ilcbar
Mon Sep 26, 2005 10:10 am
#7

Alright, I have a question. Just looted the Nyax Necklace which has +5 to Chemical Warfare Efficiency, I don't see this in any of my character builders, is this a working mod or just more pre cu junk?



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
ØBothan Pride×
TheIzeman
Mon Sep 26, 2005 10:13 am
#8

If i was you id hang onto it in case it is ever fixed but thats just me:/



Izeman /Paemak\Marcell
\\ [ [ [-V- engeance-] ] ] //
Imperial Hitman n Elder Bounty HunternLord of the Cloak
"Ize's Stuff Vendor on Lok at-Vengeance- Mall: Waypoint -5961 -1586"


Ilcbar
Mon Sep 26, 2005 10:50 am
#9

Oh I will hang onto it for my little museum but was going to wear it if the mod actually worked.



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
ØBothan Pride×
BadgerSmaker
Mon Sep 26, 2005 11:07 am
#10

That's strange, my Nyax Necklace definately says +5 to Medical Warfare Efficiency.


Maybe new ones are still broken, but my one got converted fine, I have a couple of other working ones too.





1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Ilcbar
Mon Sep 26, 2005 11:14 am
#11


Could have sworn it said chemical but I will double check when I get in game. So Badgef Medical Warfare is a working mod?

Message Edited by Ilcbar on 09-26-2005 11:14 AM



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
ØBothan Pride×
BadgerSmaker
Mon Sep 26, 2005 11:34 am
#12






Ilcbar wrote:


Could have sworn it said chemical but I will double check when I get in game. So Badgef Medical Warfare is a working mod?




Yes mate, get yourself +25 in SEAs (or +20 with the Necklace)to get to 125 Medical Warfare Efficiency and you will see a much better stick rate on DoTs.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Ilcbar
Mon Sep 26, 2005 1:07 pm
#13






TheIzeman wrote:





BadgerSmaker wrote:





Ilcbar wrote:


Could have sworn it said chemical but I will double check when I get in game. So Badgef Medical Warfare is a working mod?




Yes mate, get yourself +25 in SEAs (or +20 with the Necklace)to get to 125 Medical Warfare Efficiency and you will see a much better stick rate on DoTs.





SEA's?





Skill enhancing attachments, short for ca's and aa's



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
ØBothan Pride×
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