Combat Medic Archive
Thread: Bacta Toss Enhancer Macro
/tar self;
/pause 1;
/ui action toolbarPane05;
/ui action toolbarSlot04;
/ui action toolbarPane00;
No, it just means you dont fill up your main toolbar with stims when you dont have to.
I have chef buffs, spice and pistols in my main toolbar, all my special moves are bound to the keyboard and all enhancers are in toolbar 6 and I call them with the press of a key by binding a key to a macro like that one.
TenshiHanaKinu wrote:
Macros make baby Jesus cry.![]()
/agree
Unless its bound to a numpad key this is just extra code for something thats going to take up another slot on your toolbar which could be filled up with the same heal/enhancer.
TenshiHanaKinu wrote:
Macros make baby Jesus cry.![]()
I dont think you understand what these macros are used for. They aren't looping actions, but they are used to bind actions to keys on your keyboard, thats all.
Professions like CM with all the enhancers and specials are extremely complicated to play, putting the moves onto buttons on your keyboard simplifies the profession infinately.
Don't knock it till you've tried it.
I've been playing Combat medic for over 4 months now and only just starting binding stuff to keys and moving stuff off my main toolbar and i have to agree with badger, CM canbe a little hairy at times mid fight, specially when you are about to run out of a certain food/drink/spice etcit has made my Jedi hunting even better. Instead of having my most used weapons, CM moves, heals favourite specials on the first 2 toolbars, i've moved all my specials onto num pad and it works a treat.
I've now moved ALL my weapons and food onto my main toolbars and believe me, it works far better than manually stepping down a pane to eat food, find specials, enhancers etc.
Seriously, this will enhance your own fighting method against jedi, its almost guaranteed, just so long as you remember wha keys you binded your specials to ![]()
Tal
Yeah, have you seen that uber Keyboard that has micro display screens for each key, and they change to the image of the key according to what its mapped to in any game etc. its pretty cool, would help loads in SWG with the macros assigned else where other than the toolbar.
Talluin wrote:
just so long as you remember wha keys you binded your specials to