Combat Medic Archive

Thread: My first crafts :D

cplblunder1983
Mon Oct 25, 2004 3:51 pm
#1


Well I've not become +20 exp QUITE yet (bloody evil person selling me a double stated tape and not telling me) so am currently +17/ With that in mind can i pls have ur feedback on my 1st poisons and diseases....


Area Mind Poison C


Uses:43

Potency: 135

Effectiveness: 234

Duration: 230

Range: 39

Area: 30

Skill: 87


Thinking its too potent and not long enough (for PVE)


Area Mind Disease C


Uses: 44

Potency: 210

Effectiveness: 85

Duration: 598

Range: 39

Area: 24

Skill: 74


Stuck loads of points in skill to lower to 74, when am 12pt will craft till amazings occour


Mind Poison C


Uses: 44

Potency:138

Effectiveness:326

Duration: 236

Range: 40

Skill:59


Concerned that power isn't high enough, guess my liquid petro is lacking :/


Mind Disease C


Uses: 45

Potency:138

Effectiveness:115

Duration:900

Range: 40

Skill: 69


My compnents are coming out at


IA: 59 power (capped )

RC:79 potency 84 duration

DM: 24 charge 21 range 12 area (capped on charge/range, last pt will go in area)


Nething I'm doing wrong? How does this compare to most? Incidentally the DPS seems pretty naff for disease, as i only have 2 of aonedi (awesome insect meat) then shall i only use it for PVP diseases? I'm guessing PVP stuff requires RCs with more in pot and less in dur.


Now 12pt


RC:79 potency 97 duration

DM 24 charge 21 range 13 area


Is this ok or should i experiment diff?


Chris


edit to include latest component values!

Message Edited by cplblunder1983 on 10-26-2004 12:37 AM

MadKrillian
Mon Oct 25, 2004 8:06 pm
#2

Pop off some potency so it's closer to just 100%, lower some usage to 40ish, and pop on some strength baby! lol.

-Niv

PsionicHawk
Mon Oct 25, 2004 9:37 pm
#3

Keep PvE potency between 125+ forgood results.


Personnally I just make one set of ARCs, fully expiramented for potency, remainder on duration, however I guess you can tweak it for longer duration on PvE poisons.


Dispersial mechanism is based very much on personal preferance when dealing with AoE poisons/diseases.I go for more range then AoE myself, but some do the opposite.


Not bad at all for your first time crafting. If your looking to increase duration look for good resources with overall quality and decay resistance.




a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Kadgarth
Tue Oct 26, 2004 5:24 am
#4

Yeah, I have to agree with them, verynice for a first try


Just think of how much better it'll be once you get those last 3 points



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
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Master Combat Medic(Aspiring)/Master Artisan - Test Center
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