Combat Medic Archive

Thread: Stats on CM components

cplblunder1983
Mon Oct 25, 2004 8:34 am
#1

Hi guys,


With luck I'll master CM tonight, and I want to get a orugh idea of wot to shoot for when it comes to the stats on adv components. By my calc i'll be able to experiment to 75%ish on all levels and I'm a 12pt. Could someone post examples of good, av and bad components?


I'd be really grateful thanks!
Bamboozle
Mon Oct 25, 2004 8:36 am
#2

Just ask me in game, silly.






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VTmoon
Mon Oct 25, 2004 8:41 am
#3

check the sticky post up top.




Mono Noke
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cplblunder1983
Mon Oct 25, 2004 8:45 am
#4

Hey Shai, my CM is called fatali fyi.


I would ask u ig but t'wasn't sure if u'd be on.


I did look at the posts could someone copy and paste
Roroa
Mon Oct 25, 2004 10:31 am
#5

whats this 12pt business just to ask? somethink to do with experimenting?


Roroa
Kadgarth
Tue Oct 26, 2004 8:43 am
#6






Roroa wrote:

whats this 12pt business just to ask? somethink to do with experimenting?


Roroa






Yeah, it means you can use 12 points instead of 10 while experimenting. In order to get this you need to have at least +20 CM experimentation from Skill Tapes.



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
alucard82
Tue Oct 26, 2004 10:47 am
#7

AIA -54-56

ADM - 26/21/12

ARC - 75/109





[ Vix Acworth ][ Rays Hope ][ Famine ]
My_Pride,_My_Power,_Your_Peril
N Roughneck Warriors N
RW GENERAL

...and (Colonel) Sanders too!


Roroa
Tue Oct 26, 2004 10:48 am
#8

great thanks for the reply, i have no idea about getting the skill tapes so i guess its gonno be pretty hard, a mate has found lots of little ones on venders( from +1 to +4) can i just find something with lots of slots (or have lots of things with a total amount of slots) to make up +20? or is it more i have to do it in 1-2 tapes?


thanks alot


Roroa
Mustelafuro
Tue Oct 26, 2004 11:48 am
#9

With all the new buffs, and the fact that most pvp fights are over quick, I went all out on exp potency on the ARC's.
Kadgarth
Wed Oct 27, 2004 6:03 am
#10






alucard82 wrote:

AIA -54-56

ADM - 26/21/12

ARC - 75/109








Just as a heads up don't expect to get those stats until you've had a while to collect the resources. Vix kinda has some pretty "ub3r" supplies.



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
cplblunder1983
Wed Oct 27, 2004 8:13 am
#11

Neato mine are


IA: 59

DM: 24/21/13

RC: 79/97


So I'm kinda on par with those, plus if i bother to try hard and get some amazings on the dms and rcs (capped on the IA) that should rise


Unfortunately I have the best materials for all components in CM so I can't make better atm


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