Combat Medic Archive
Thread: new CM, need help clarifying some of my abilities please
Page 1 of 1
TheDeadEyes
Wed May 04, 2005 11:32 am
#1
hello , im 4000 CM atm and hoping someone could help me understand with few of my abilities please.
neurotoxin- do i need anything special to use this? like a special stim?
also, is there a huge difference between Bacta Shot, and Bacta Toss? there descriptions sound the same, just wondering if one is more effective then the other.
and lastly, i aquired some Bacta Toss Enhancers and wonder how they work exactly. Instead of hitting my Bacta toss hotkey, do i just put the Enhancers on my hotbar and click on them instead of the Bacta Toss hotkey?
Thanks for your help, and sorry for the newbish questions.
LeviticusD
Wed May 04, 2005 11:45 am
#2
No, you can just throw the toxin. Don't need anything special as it's a innate skill (cough...magic).
The only difference really is range. The toss goes up to 25m and you have to becloser for the bacta shot. I don't thing they are too different in amount healed.
Finally, you're exactly right with the enhancers. Just put them in the toolbar and click them like you would the icon.
TheDeadEyes
Wed May 04, 2005 11:55 am
#3
ah cool deal, do you know if there is a delay (combat delay) when you use the bacta heals? just wondering because i use to be commando and when i used grenades, there was like a 10 sec delay where i couldnt do any kind of combatant type moves what so ever lol.
Thanks again
LeviticusD
Thu May 05, 2005 12:06 am
#4
Yes, there is a delay. I'm not sure how long, because while I'm in combat I don't sit around and count it. To get around this problem though, I use a combination of bacta toss, bacta shot, and bacta spray. If someone is introuble, you can do a bacta toss and while the delay is going do a bacta shot and the next move. If you're really desperate you can then follow up with a bacta spray, but be ready to become the tank because of the aggro effect it causes.
Page 1 of 1