Combat Medic Archive
Thread: CM Bugs?
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Lloyd06
Fri Jul 01, 2005 11:31 am
#1
After reading forums a bit and still having my /respec I decided to test out the MCM/MBH/0004 Pistols thing.. Well, I threw a paralyze at a Jedi, then I through the fire, once the fire ticked paralyze broke.. Is that supposed to happen?
And I bought some of the Bacta Throw Enhancers, but when u have the enemy targetted and use them it heals the enemy.. Another bug?
MrGouda
Fri Jul 01, 2005 11:46 am
#2
our paralyze breaks on ANY damage which includes your fire or poison.
use a macro with your bacta toss to throw it on yourself.
Lloyd06
Fri Jul 01, 2005 11:52 am
#3
MrGouda wrote:
our paralyze breaks on ANY damage which includes your fire or poison.
use a macro with your bacta toss to throw it on yourself.
Really? I was reading somewhere that you can throw a fire, then run a paralyze macro and they cant heal themselves or anything, guess they were wrong
LeviticusD
Fri Jul 01, 2005 11:58 am
#4
And actually, Unless they changed this in pub 19, a jedi can even heal themselves while paralyzed (a regular player cannot). Does anyone know if that changed? I don't think it has.
DirkusGentlyus
Sat Jul 02, 2005 11:07 am
#5
LeviticusD wrote:And actually, Unless they changed this in pub 19, a jedi can even heal themselves while paralyzed (a regular player cannot). Does anyone know if that changed? I don't think it has.
Paralyze breaks on ANY damage, whether it be melee, ranged, DoT, etc. Our paralyze prevents any action, be it combat or healing, by any non-jedi player. Jedi have the exception of being able to heal while paralyzed. Paralyzing a jedi doesn't really do any good whatsoever except to apply debuffs when necessary. Or if you are about dead and need to run like hell.
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