Combat Medic Archive

Thread: Idea of durability on meds

Elenora
Sat Jul 19, 2003 5:22 pm
#1

It has been noted by many people that durability does nothing for final product packs. Durability on components have been debated as to help make experimentation safer in terms of failures...


I would propose that durability on final packs would effect the heal varience of a pack..


I have noticed that the damage variance for packs can be very wide...Stim Bs that dud heal for 100 then heal for 600...or wound Cs that will heal for 80 then heal for 300...I get fairly annoyed at making a quality pack just to have the damage variance nerf some of the charges on my packs it is quite annoying...


So i propose that durability will effect the variance in healing amounts...


The higher the durability, the smaller the damage variance...Would be nice to be able to depend on a heal for doing xxx and not wondering if they next time u are in bad shape if you will get a dud heal or not...


What do you guys think about this idea?




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MycroftTHan
Sun Jul 20, 2003 6:34 am
#2

i would rather want to see durability taken out of the list, along with Potency which is an attribute that no longer exists and after that a complete checks on all medicines in terms of what components they use and what the average attributes on those components are.


- fiberplast forMeds is about as bad as Lubricating Oil would be, because both miss all important stats except Overall Quality


- every Titanium Aluminium i have seen so far, sucks generaly


- Radioactive Class 1 is available once in a blue moon


- Liquid Petro Fuel Class whatever has the same issues as fiberplast/lubricating oil with the availability of Radioactive Class 1


- any type of meat has problems of availablititiy vs quality with farmers not beeing implemented.



the gereral problem is, that we are talking about consumables here, not about stuff, you can wait till you finaly get the best possible resources to make and than forget about it for a while.

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