Combat Medic Archive

Thread: what skills in doctor?

Elenora
Mon Jul 21, 2003 1:10 pm
#1

forget speed forget med use line...


get wound treatment 4 for revive


and crafting 4 for 2 reasons...make your own revive packs and the extra experimentation points to make your CM components more effective...remember that CM components work off the med/doctor experimenation tree, not the CM experimentation tree




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MycroftTHan
Mon Jul 21, 2003 11:34 pm
#2

Elenora, i realy hope, this gets fixed next patch. Holo already recognized this as a bug in our last thread on the beta boards.
eaglehawke
Tue Jul 22, 2003 12:23 am
#3

I have completed master medic tree but not marksman ranged yet. So i have extra healing pts im spending in doctor. Other than crafting branch which other doctor branch should i work on? I have level 1 in all of them. Any suggestions?
Elenora
Tue Jul 22, 2003 10:04 am
#4

yeah hopefully it will be fixed...i would say just move the infection amps, disperal mechs and resiliance compounds to novice medic...


the problem remains that doc and CM share the stim pack components.. BEC liquid and CRDM so wonder how they will fix that problem...


maybe they could just make a new line of components for CMs that are based on CM experimentation...something like ranged BEC, ranged Liquid ranged CRDM. that way they could really just seperate the doctor profession from the CM one.




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Tasmen
Tue Jul 22, 2003 10:07 am
#5






Elenora wrote:


maybe they could just make a new line of components for CMs that are based on CM experimentation...something like ranged BEC, ranged Liquid ranged CRDM. that way they could really just seperate the doctor profession from the CM one.







That would be so sweet and keep me from having to train doctor. Decided last night that it would be worth if for me to venture into the doctor tree after all. Means I have to sacrafice making master pistoleer, but if it makes my meds better, so be it.




~~ Valina Raeta -- Master Combat Medic/Doctor/Pistoleer (Chilastra) ~~
~~ Selling Ouchless Band-Aids For Your Owwies~~
~~ -304,-5896 South of Coronet, Corellia ~~
~~ -4337,-2425 Just outside Imperial Outpost, Dantooine ~~
Kimmipoo
Tue Jul 22, 2003 10:55 am
#6

I am so glad to see this post. I am also going for Com Med but have had to take doc as I can't get skill points for medicine crafting if I don't, while I work on ranged weapons. My question is to Eleanora....which skill trees did you choose because it seems you are doing what I want do to with my character which is have the best of both and still be able to fight by having pistol specialist. I would love if I could dabble in Bio Engineer also, but just not enough skill points to go around. Wish they would give us about 10 or 20 more....life would be perfect.

Thanks in advance for your response.
Ame



A'di Galla
Master Bounty Hunter
Master Rifleman

Sapi Ogiggi
Combat Medic
Creature Handler
Elenora
Tue Jul 22, 2003 11:26 am
#7

My template is Master CM/doc crafting 4 Treatment 4/Pistol specialist/Survey 4...I might knock survey down to 3 to get business 3 for a vendor..still debating



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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
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