Combat Medic Archive

Thread: Will this be too inefficient?

ByroTimere
Thu Jul 24, 2003 11:55 am
#1

Let me start by saying that I enjoy combat, but I also enjoy spending time socializing in the medical centers and cantinas, and this seems to be a character that will be useful in both locations. I am also expecting that the Doctor requirements for combat medicines will be changed so that the Combat Medic can stand on his own. I also have access to a medical droid (crafting station and medical module installed, will upgrade it when it becomes necessary for making meds).


I don't find surveying for resources very fun, but do have a mini farm of two wind generators, a flora farm, a mining extractor, a chemical extractor, and (soon) a natural gas extractor set up near my sister's house and don't plan on moving them around much. I only use them to gather resources for my own use, and if I find there are no high quality resources for one resource cycle in their area I should have enough saved up until the resources shift again... if I get a particularly bad dry spell I can either buy resources or pay a Surveyor to find me a better location.


So, with all that in mind, I am thinking of going


Marksman: Pistol IV, Ranged Weapon Support IV
Medic: Master
Scout: Exploring III, Hunting III
Combat Medic: Master
Pistoleer: Marksman IV, Special Abilities IV


My sister, by the way, is doing


Artisan: Novice (for basic surveying andtesting samples for resource quality)
Entertainer: Dancer IV, Entertainment Healing IV
Marksman: Pistol III
Scout: Exploring IV and Hunting IV
Creature Handler: Not sure just which lines or how far in each line yet
Dancer: Master


Which seems to create a nice complement of skills to go together. For hunting we'd specialize in hunting creatures, but should be able to handle blaster using opponents as well in most cases, using her pets and, if necessary, a combat droid to tank for us if no groups offered themselves.


Can any experienced players find any glaring holes in this template, keeping in mind my expectations of what the devs will likely do to fix the CM profession?




Mehtee's Organics
Supplying the Animal Resources Needs of the Tempest Server
Member of the Tempest Resource Co-operative
Based in Fairfolk City, Dantooine (4380,6120) just North of the Jedi Temple ruins

ByroTimere
Sat Jul 26, 2003 8:03 am
#2

No one has any thoughts or sees any obvious holes in this set up that I missed?



Mehtee's Organics
Supplying the Animal Resources Needs of the Tempest Server
Member of the Tempest Resource Co-operative
Based in Fairfolk City, Dantooine (4380,6120) just North of the Jedi Temple ruins

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