Combat Medic Archive

Thread: New CM on the block

Ladyvelv
Fri Sep 05, 2003 8:29 am
#1

Hi all,


I just recently got novice CM and after reading some posts on the boards an having a bit of trouble on a couple things.


Are the ranged stims, poisons and disease even worth the effort of crafting during the first 2-3 levels of CM or should I wait and till closer to master?


I by no means want to play an uber character, but I am a carbineer so I am hoping to use CM when those who think I am not a threat come to play. So, any tips or pointers any of you have would be greatly appreciated.


Thanks...

c0bra
Fri Sep 05, 2003 9:21 am
#2

I'm pretty new to CM and my ranged stim Bs can be used from around 19-22m, which is nice when my group is spread out a little (but not a lot!). I think it only gets better after that.



whiskey tango foxtrot
Mtik
Fri Sep 05, 2003 9:29 am
#3

Hi Ke'ki.

You'll want to start the crafting tree as soon as possible. This goes along with Combat Medic Support, which will allow you to use the higher level stims.

The ranged stims are definitly worth it in the long run. It will save you time. Personally, I wouldn't waste my time with anything less than 'C' level meds. Keep cranking out regular stimpack C's and D's that you got from your Medic crafting line.

I've not used poisons yet, but from what I've heard anything less than 'C' level is pretty useless.

So the answer to your question is varied. You only need the second level of crafting for ranged stimpack-C's. For poisons and disease you may want to wait until Master Crafting (for poisons) or Master CM (for disease).

I'm still working on Master CM, but here's what I did:
1) Ground through the crafting tree as quickly as I could possible stand (don't let it ruin the game for you! grinding is extrememly boring)
2) I'll master CM Support first (I'm 1/2 way to Master)
3) From there I'll probably work on the other two trees together.

Hope this helps you out.

-Khalida, Corbantis





Khalida Enskar
Server: Corbantis
Player Association: ASAT
Professions: (ex)Master Combat Medic / Pistoleer
ArcX
Fri Sep 05, 2003 10:11 am
#4

Ya basicly what Mtik said, I also got the crafting grind out of the way, this made the other lines 10x faster to level.


Basicly the better stims you can craft, the more you heal, the more you heal the faster xp you get.


btw, AE stims are wonderfull for leveling CM, sitting in populated catins's (10) or so entertainers burning through action ... the levels fly by.


Makarish
Fri Sep 05, 2003 10:31 am
#5

well you also have another new guy hanging around the boards now


just gave up master pikeman last night and am already 0/0/1/1 in combat medic. so far this looks like a fairly fun and different profession and am looking foreward to mastering it.


and thanks for the advice arcX, i always wondered why i saw CM's in cantinas useing ranged stims, now its time to get a craftin and make some AE stims




____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
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