Combat Medic Archive
Thread: Devs Please Read Why CM's should have area heals
Reasons why CM's should have the area heals:
1) Because a CM is otherwise useless in PVP. Except for disease & poison (which wil be greatly neutralized by the innoculations), all CMs can do is area stim and heal minds. With the current state of buffs and armor, stims arent very important, and can be done by a doctor who is fast with a /follow command anyway. Mind heal causes so many wounds, it can only be used a few times. Jedi are much more efficient than CMs in this area.
2) Putting the area cures in the hands of CM would make them change the way they play. For the first time, it becomes important to keep a CM alive for healing purposes. Suiciding poison & disease, puts your group vulnerable to other CM attacks.
3) The CM would be an important part of the group for healing purposes and not just poison/disease.
Feel free to add more....