Combat Medic Archive

Thread: Thinking of going CM, need some advise from experienced CMs

BloodEagle
Sat Nov 29, 2003 6:35 am
#1

Hello folks.


At this time I am a Master Creature Handler, Master Scout, 4,4,4,0 in Ranger, and 1,0,0,1 in Rifleman.


I would really like to pick up the CM prof, but unsure about which way to go about it.


I would like to keep my MCH, as I love my pets, and I at first thought it would be cool to stand back with no weapon and be able to heal the group and my pets from afar. After doing the calculations, I would be able to saty a MCH, but only be able to go 4,4,0,0 in CM. My first question is If I went Range and Speed and 0,0 in the other two, and stayed MCH, would I be viable in PvE and PvP? Or would I need to go different branches, or not go it at all?


My second scenario I thought about possibly doing would be going MCM, and Master Rifleman. Would this be a viable alternative? If I am a MCM, do I need any weapon skill? As an MCM, would I be a badass just as that?



Any and all input that can be given would be appriciated, whether negative or positive.



Thank you all




BloodEagle SuChaser

Leader of Xodia

www.Xodia.net

Bria Server, members of the Rebel Alliance

Master CH, Master Scout, Master Ranger, Sniper, Former Slicer
-Deadly_Sight-
Sat Nov 29, 2003 8:53 am
#2

well with 4/4/4/0 You wont be able to use crap.



Go 4/4/0/4, You can use Good Area Stims, and good Single target poisons. You just send your pet in. Area Health Poison B, Health Poison C and let your pet take em down with ease




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Tieral - Imperial on Eclipse

2/2/0/1 Swordsman,4/0/0/4 Combat Medic
BloodEagle
Sat Nov 29, 2003 8:56 am
#3

I can only go 2 lines if I do MCH MCM though, so it would only be 2 branches to 4, 2 branches at 0



That is why I am thinking of the MCM Master Rifleman




BloodEagle SuChaser

Leader of Xodia

www.Xodia.net

Bria Server, members of the Rebel Alliance

Master CH, Master Scout, Master Ranger, Sniper, Former Slicer
-Deadly_Sight-
Sat Nov 29, 2003 9:01 am
#4

Then you can go 4/0/0/4. You wont have the +speed but the delay isnt too horribly long.



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Tieral - Imperial on Eclipse

2/2/0/1 Swordsman,4/0/0/4 Combat Medic
Dalraich
Sat Nov 29, 2003 9:23 am
#5

I agree go 4004 because you can hit poisons from a pretty good distance, whilekeeping yourself outta the fray and letting your pets do their job.



Azael(Raven)


Tempest Server-MCM/Pistoleer in training





Col Azael N MCM/CarbN
There is no decay, there is no XP loss.
There is no permadeath, there is only pwnage.
There is no risk, there is no reward.
There is no point, there is no GCW.--Col Graudin

BloodEagle
Sat Nov 29, 2003 10:54 am
#6

How about the idea of going MCM, Master Rifleman?



Out of those two, what do you think the better combo would be?



I would like to be viable for PvE and PvP both, if I can




BloodEagle SuChaser

Leader of Xodia

www.Xodia.net

Bria Server, members of the Rebel Alliance

Master CH, Master Scout, Master Ranger, Sniper, Former Slicer
Dalraich
Sat Nov 29, 2003 12:13 pm
#7

My last cm i was going for rifleman/cm and there just wasnt enough mind to go around to heal in a large group and headshot etc. I like either carbineer/cm or pistoleer/cm because they use your other stat pools. I am currently going pistol because pistols are faster which allows you to throw stims faster if in combat and because carbineer is so broke right now.



Azael(Raven)


Tempest Server-MCM/Pistoleer in training





Col Azael N MCM/CarbN
There is no decay, there is no XP loss.
There is no permadeath, there is only pwnage.
There is no risk, there is no reward.
There is no point, there is no GCW.--Col Graudin

BloodEagle
Sat Nov 29, 2003 6:13 pm
#8

So the MCH, CM combo is much better than the MCM/Rifleman.



BloodEagle SuChaser

Leader of Xodia

www.Xodia.net

Bria Server, members of the Rebel Alliance

Master CH, Master Scout, Master Ranger, Sniper, Former Slicer
Sleksheea
Sun Nov 30, 2003 3:07 pm
#9

Um, don't go combat medic at all. You have to be master or it sucks so insanely bad you'll quit the game, AND we just got major nerfs, and more major nerfs are on the Test Center. I highly suggest you go doctor. Get revive, or buff abilities. Much more usefull and way less skill points required .



I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
1imawookie1
Mon Dec 01, 2003 10:07 am
#10

Just understand that there are certain roles CMs are good at, and certain roles that we are bad at. SoloPVP even with good weapon skills you are at a disadvantage to the pure combat templates, as you should be. In group PVP (which I never see these days) a CM really shines however witht he ability to wipe the stat pools from groups of opponents and heal faraway comrades. And mind heal is brutal to use but its an ability that makes the CM unique.

Understand that your PVE skills will depend almost entirely on whatever combat skills you have, as your poisons and diseases are virtually worthless against critters. The best they are for is augmenting the combat xp and healingxp you get from fights (poison damage = combat xp and you get healing xp for applying it successfully). Your best contribution pve is ranged healing, and a lot of the best stims you will need to be master for. Its kind of a known thing that CM is not a good dabbling class.


Also understand that being a CM can be financially crippling if you don't get into the whole resource harvesting/crafting game. Our best supplies require hard to find components and you will find that CM vendors are very difficult to find and the majority of master CMs I talk to either make their own stuff or have a friend (ie someone not selling to the public) they score from. Good luck man, I might recommend spending your skill points elsewhere for what you are trying to accomplish..




imawookie
Carbineer/Combat Medic/Doctor
Resident of New Aldera, Talus, Lowca Server
Cakins7005
Tue Dec 02, 2003 3:05 am
#11

At one time I was 4004 combat medic and master creature handler. Don't do it! Don't do combat medic at all. I was almost a master at one point and I dropped all the crafting boxes so I could master ch. This class was nerfed to **edit**. The devs have made it quite clear that in order to be l33t you must be a commando or bounty hunter. You could be a master ch with 0034 bounty hunterif you drop novice medic or a master ch with flame 4 in commando with novice medic. Combat medic poison and disease damage sucks compared to LLC's or flamethrowers. Poison doesn't even incapp, while flamethrower dots incapp. This class is so broken because of the recent nerf it is on par with pikeman and carbineer in my opinion.




Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
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