Combat Medic Archive

Thread: The +1 CAP perfect solution

wongdong
Tue Dec 02, 2003 5:04 am
#1

Heureka!!


I found the perfect solution for all combat-related characters in Star Wars Galaxies!


The Devs did a very good Job when capping all DOT-Damage Types to +1 so they no longer incap. Now to be consequent, this should be done with all othe Damage Types as well. This way we could achieve a world of piece and good living, where we can all watch the beautiful corellian butterflies or listen to the nabooean rivers. Wouldn't it be a wonderful world, where Rebels and Imperials live together, and where combat is decided by the speed your oponent is down to 1 Point on any stat? My Vision is a Message telling you: "Congratulation: If this would be real, your oponent would be defeated by now. Now buy some drinks and head back to the cantina to discuss the combat."


Oh what a wonderful world this would be


regards, Lilu




--------------------------------
Lilu Beeblebrox
My Multipass ID : 42
Kettemoor - Naboo - Temenos Island - next to the yellow Bulldozer
SpinalInjury
Tue Dec 02, 2003 7:18 am
#2

Carebear > You



Kijan Darkblade
The Regulators -TR
Master Combat Medic
www.bloodfinpvp.com

The Regulators build empires...
Fight builds clubs
ogreb42
Tue Dec 02, 2003 9:05 am
#3

Spinal, are you not a user? Wouldnt you need to be returned in that query?


I suppose you're just in a different database...or maybe, you just dont have a clue yourself!

SpinalInjury
Tue Dec 02, 2003 9:57 am
#4

Technically, I'd be the operator, and therfor above the system....Muhahahaha



Kijan Darkblade
The Regulators -TR
Master Combat Medic
www.bloodfinpvp.com

The Regulators build empires...
Fight builds clubs
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