Combat Medic Archive
Thread: Kaylais Help Me Please!
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PinaColada
Tue May 17, 2005 9:42 am
#1
Continuing from the TK board (just because this is more CM than TK :smileywink
. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn
Brainplay
Tue May 17, 2005 3:00 pm
#2
The Dtoss from other people stack meaning if 5 CM's use it all 5 dtoss's will stick. Nuero is only the highest tick out of them all. This might change in the future though.
PinaColada
Wed May 18, 2005 9:20 am
#3
Oh! ok thanks...unfortunately I'm the only CM in my group
So no stacking there I guess...
Thanks again! 
Kaylais
Wed May 18, 2005 10:34 am
#4
PinaColada wrote:
Continuing from the TK board (just because this is more CM than TK :smileywink. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn
![]()
I've found that if you hit the mob with Fire/Poison then wait a few secs, you can hit them with Fire/Poison again. Looking at the combat log, it appears that each was doing damage. So the mob had 2 poisons and 2 fires on it. 3rd and subsequent fire/poison hits were not tested, but I would assume there is a cap, or that subsequent hits are less effective (less damage, or harder to 'stick')
So to be more accurate, it's not 1000 in a single tick, but 4 * 250 ticks running concurently.
I have been known to be wrong when I'venot had my coffee though :-)
The enhancers can be used instead of the normal specials for a 20% (max) improvement on damage per tick (so 300 approx). Does not affect the hit/miss ratio though.
-edit - reaaly baad speeleng
Message Edited by Kaylais on 05-18-2005 06:35 PM
fessestarsider
Wed May 18, 2005 1:58 pm
#5
Kaylais wrote:
PinaColada wrote:
Continuing from the TK board (just because this is more CM than TK :smileywink. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn
![]()
I've found that if you hit the mob with Fire/Poison then wait a few secs, you can hit them with Fire/Poison again. Looking at the combat log, it appears that each was doing damage. So the mob had 2 poisons and 2 fires on it. 3rd and subsequent fire/poison hits were not tested, but I would assume there is a cap, or that subsequent hits are less effective (less damage, or harder to 'stick')
So to be more accurate, it's not 1000 in a single tick, but 4 * 250 ticks running concurently.
I have been known to be wrong when I'venot had my coffee though :-)
The enhancers can be used instead of the normal specials for a 20% (max) improvement on damage per tick (so 300 approx). Does not affect the hit/miss ratio though.
-edit - reaaly baad speeleng
Message Edited by Kaylais on 05-18-2005 06:35 PM
One of the fun things with enhancers is that when you miss your target, it doesn't use the enhancer
That is nice !
Cheers
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