Combat Medic Archive

Thread: Kaylais Help Me Please!

PinaColada
Tue May 17, 2005 9:42 am
#1


Continuing from the TK board (just because this is more CM than TK :smileywink. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn
Brainplay
Tue May 17, 2005 3:00 pm
#2

The Dtoss from other people stack meaning if 5 CM's use it all 5 dtoss's will stick. Nuero is only the highest tick out of them all. This might change in the future though.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

PinaColada
Wed May 18, 2005 9:20 am
#3

Oh! ok thanks...unfortunately I'm the only CM in my group So no stacking there I guess...

Thanks again!
Kaylais
Wed May 18, 2005 10:34 am
#4


PinaColada wrote:
Continuing from the TK board (just because this is more CM than TK :smileywink. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn





I've found that if you hit the mob with Fire/Poison then wait a few secs, you can hit them with Fire/Poison again. Looking at the combat log, it appears that each was doing damage. So the mob had 2 poisons and 2 fires on it. 3rd and subsequent fire/poison hits were not tested, but I would assume there is a cap, or that subsequent hits are less effective (less damage, or harder to 'stick')

So to be more accurate, it's not 1000 in a single tick, but 4 * 250 ticks running concurently.

I have been known to be wrong when I'venot had my coffee though :-)

The enhancers can be used instead of the normal specials for a 20% (max) improvement on damage per tick (so 300 approx). Does not affect the hit/miss ratio though.

-edit - reaaly baad speeleng

Message Edited by Kaylais on 05-18-2005 06:35 PM



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fessestarsider
Wed May 18, 2005 1:58 pm
#5






Kaylais wrote:




PinaColada wrote:


Continuing from the TK board (just because this is more CM than TK :smileywink. You had said that poisons stack. Can you clarify? Do you mean the Neurotoxin special stack or the enhancer themselves stack? I know that the Neurotoxin and Deuterium specials stack but that only results in about 500 per tick. How would I get the 1000 per tick you mentioned? Sorry if this sounds naive but I'm new to CM and would like to learn







I've found that if you hit the mob with Fire/Poison then wait a few secs, you can hit them with Fire/Poison again. Looking at the combat log, it appears that each was doing damage. So the mob had 2 poisons and 2 fires on it. 3rd and subsequent fire/poison hits were not tested, but I would assume there is a cap, or that subsequent hits are less effective (less damage, or harder to 'stick')

So to be more accurate, it's not 1000 in a single tick, but 4 * 250 ticks running concurently.

I have been known to be wrong when I'venot had my coffee though :-)

The enhancers can be used instead of the normal specials for a 20% (max) improvement on damage per tick (so 300 approx). Does not affect the hit/miss ratio though.

-edit - reaaly baad speeleng

Message Edited by Kaylais on 05-18-2005 06:35 PM




One of the fun things with enhancers is that when you miss your target, it doesn't use the enhancer That is nice !


Cheers


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