Combat Medic Archive

Thread: Power or Charges?

MagusCole
Mon Aug 04, 2003 10:32 pm
#1

Can you please explain to me what is better to experiment on?

Gracecup
Tue Aug 05, 2003 1:28 am
#2

I always go for power. When getting the heal off you'd want as much juice as possible. If you want more charges just make another stim..
Elenora
Tue Aug 05, 2003 1:29 am
#3

i usually go 2 charges and 8 effectivenes...



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MycroftTHan
Tue Aug 05, 2003 8:02 am
#4

it realy depends on what you are making.


with Stim A - C i always went full EE because if i need to heal someone, i want him healed and not half-healed.


with Stim D i now spend 2 points on EE to get them above 400 base heal (giving me a range of 400-1200 heals with FA IV) and use the remaining points for charges. this is without advanced components and the numbers are usualy sufficient for anything i encounter.


main problem is, that CM assembly and experimentation is based on Master Medic Skill (50) for all subcomponents and normal Stimpacks so you only have 5 experimentation points to distribute unless you are working on the final combine of a ranged pack.

HoTron-rex
Tue Aug 05, 2003 8:03 am
#5

yeah. I do EXACTLY what mycroft does



------------------------------------------
High Chancellor- KGB SWG
Hotron - Master Riflewoman, Master Pikeman
Nereus - Master Doctor, Master Politician
Ysaanne - Secretist Extraordinaire
Elenora
Tue Aug 05, 2003 9:38 am
#6

i used to pump charges then i realized i get uxp for people using my packs and only when they complete use a pack..hence lesser charges


besides id rather have more healing then more charges esp when u cant really rely on the game to give u a good heal...heal variance is a joke...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MagusCole
Tue Aug 05, 2003 11:01 am
#7

I agree. I am a master medic and one skill from master combat medic. I even have the first row in doctor, but my woundpack B's which are rated at 90 to heal, will sometime be all the way at 150 or at other times 50. This is crazy. You would at least expect them to heal at 90, and not as low as 50.
MichaelF77
Tue Aug 05, 2003 11:05 am
#8

Depends whom I do it for.
For myself I make high power: I can always make more and I want to heal better.
For sale I split it half/half.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Tasmen
Tue Aug 05, 2003 11:09 am
#9






MichaelF77 wrote:
Depends whom I do it for.
For myself I make high power: I can always make more and I want to heal better.
For sale I split it half/half.




Yep I pretty much do the same thing. I've found stims I sell seem to go more quickly if they have more charges. But for me, I can always make more stims, so I go for the power.



~~ Valina Raeta -- Master Combat Medic/Doctor/Pistoleer (Chilastra) ~~
~~ Selling Ouchless Band-Aids For Your Owwies~~
~~ -304,-5896 South of Coronet, Corellia ~~
~~ -4337,-2425 Just outside Imperial Outpost, Dantooine ~~
-Myrick-
Tue Aug 05, 2003 10:58 pm
#10

BEC i go full out on charges. Everything else Effectiveness, including final product. Though I can't think of any of the sub's that add up charges except for that. Seems to be the best combination for me. Esp. since the few points of power from a BEC are barely noticeable, the few extra charges are.



Myrick

bonzz
Wed Aug 06, 2003 5:56 am
#11

I think Myrick hit it on the head, although overall quality and effectivnessis indeed the most important factor it seems each componet affects the overall product differently. Experimenting on the BEC's charges seems to be the most beneficial.
Elenora
Wed Aug 06, 2003 9:06 am
#12

I've notice BEC adds power at exactly a1 to 1 ratio...


using a 6c/4p BEC and a 6c/5p BEC gave my packs exactly 1 extra heal.


LS seems to be the major heal value components havent tested the rate exactly but 101p ALS and 135p ALS yielded about a 60 points heal value difference




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
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