Combat Medic Archive

Thread: Aspiring CM needing advice

JonaSabre
Fri Dec 12, 2003 9:53 am
#1

Hello all,


I am currently close to mastering Commando and I have Pistoleer 0/0/3/0. Now I am trying to decide whether to spend the rest of my SP's on CM or Doc. First I would like to know IF I do go CM which trees should I take and how far should I take them? I am completely open to dropping Pistoleer, the def is nice from that tree, but not essential. I would like to be able to craft my own stims and poison/disease packs, but again that is not critical.


Second, do you think this would be a more effective secondary than doctor. I do PvP from time to time, but I normally PvE solo. How much do your Health poison/diseases do on avg? What, in your opinion, would be a better gameplan: Toss a Health poison and then close for Flames? or just run in gung ho commando with some nice doc buffs on me? Do you think that dropping Pistoleer and losing those def would be a viable choice and would adding CM or doc skills make up for the difference.



Sorry if this is kind of rambling, I am at work and a bit groggy.


One last though, I spend most of my day at work checking out the different boards (Hey, the boss said to raise productivity, but he never said in what area.) I just want you guys to realize that out of the different professions I have looked at you guys have a very goodcorrespondant working for you. Few of the others keep in touch with their base audience as well as what it seems yours does. Gratz on that.



Jo'nas


S.A.B.R.E

Patina
Fri Dec 12, 2003 10:58 am
#2

Poisons and diseases are not very effective unless you are a master, not to mention they act VERY slowly in comparrison to a flame thrower.


If you go for CM, the major benifit would be the ranged AoE stims. They are SO much better than Doc stims; but if you solo alot then Doc would probably suit you more.


The Support tree on the far right is the tree to climb first if you go CM. This gives you the CM med use to use higher power stims as well as +40 terrain negotiation.



Being able to buff yourself as a doc, is awesome. If you have a supplier, you can get away with 0,2,3,0 Doc and have some decent C buffs (0,2,4,0 for experimented D buffs) which should get you +400 to +700 to every stat.




-Patina Novice Squad Leader, Novice Forum Poster
Kyller_Relic
Fri Dec 12, 2003 11:09 am
#3

Yea, as has been said many times before, CM is not a dabble friendly profession. Either go all the way or dont bother. Our poisons are only really useful when you reach master, I dont think you would be happy unless you went that route. With that in mind, I would say, go doctor. It is a very dabble friendly profession, you can get buffs and rez with only two trees. Im a 0/4/4/0 doc and I can buff from 400-1300 using D's.



------------------------------------------------------------
Master Medic; Master Combat Medic; Doctor
Medic FAQ: http://www.iootnega.com/medic/medicfaq.asp
Life is far too serious to be taken seriously...
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