Combat Medic Archive
Thread: Combat Medics in PvP -- Advice needed!
Heya all,
I just hit MCM and I am also a master doc, but I did not spend a whole lot of time fighting with combat medic so I will have a learning curve to get over on the battle field (I PL'd quicly so I could join friends in PvP sooner). I was hoping some of the more experienced MCM's out there could help give me some tips. Anyway, I plan to purchase at least my first set of supplies and was wondering what everyone finds most useful in PvP?
What level area stims?
Should I use poisons and/or disease and what types? Mind is what I seem to hear most.
What kind of stats should I look for when purchasing these items and what can I expect to pay?
Should I even bother to hotkey the mind heal? What all do you keep on your PvP battle hot-key?
Thanks, in advance, for any info!
So poisons are better to start with than diseases? Or do you hit with both? I was thinking disease would be better because of wounds...need a doc/droid/dancer to heal vs just a stim-pack.
Thanks again for all the good info!
As a CM (although just a dabbler) I'd say they're very effective in PVP. There is no easy or quick way to cure a decent poison aside from being a MASTER Doc. Even then it can take a try or two sometimes it seems to fully dump a poison, plus they have to be within a couple meters of the person being cured.
What does this mean? 1 CM sitting there in a large lobbing mind poisons and whatnot around can do horrendous damage to the opposing force. Far faster than a doc could hope to fix it.
1 on 1 its even worse. Can toss a mind poison (since mind is almost always the weakest and unhealable stat) and kite/run/hide for a bit, then pop 'em once and you win.
I gave up CM for a short while, but am very happily getting it back in the next few days. Very nice toolto have for PVP.
For big fights you can be like half the CM's on my server and grief people over and over. I've seened them stripped bare. They come, throw an AE mind disease. Die. Repeat x20. ![]()
Of course if you're actually respectable at all, the previous suggestions are great
Mind poisons/diseases seem to be the most effective because its easy to heal health/action during a fight, but Mind takes a cantina.