Combat Medic Archive

Thread: wow! using advance resiliance

Combat-Medic
Fri Nov 14, 2003 11:08 pm
#1

drool. I'm not sure if it's the advance resiliance or the different medical use... But WOW. I now get around the same effectiveness with my poisons around 588 now with the boost to our effectiveness but potency!! hot **edit**! I went from a 60 potency to 107!!!


Over all I give this patch a thumbs up... though I'm not too thrilled in regards to the mind heal wounds. I feel it needs some tweaking. I think it's too much. Or I feel keep it as it is and allow us to heal our own minds.




Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
WildWildMaN
Sat Nov 15, 2003 6:46 am
#2

Yep. My ARCs are 61 potency/101 duration (experimented on duration full). Compared to old RC 27/20 this is great. My old packs were 82 potency before experiment, i expect it over 110 unexperimented now ...



Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
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Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
Frackk
Sat Nov 15, 2003 10:52 am
#3

Great ARC's I agree. My poisons come out at 104 Potency now. Can max the effectiveness and still have a few experiments left!





Sskaar D'Ai ~ MASTER Combat Medic, Creature Handler
Gunnaur FarStrider ~ MASTER Artisan, Armorsmith, Tailor, Pistoleer

D'Ai and Associates now located in the city of New Acropolis on Naboo at -7115 -3836. Your POWERUP SUPERSTORE, Quality Armor by Gunnaur, Omega Medical, and Sskaar's Weapons of Mass Destruction!
Altitude25
Sat Nov 15, 2003 11:09 am
#4

Yeah, this has been a huge help. I'm using relatively poor quality materials (tolium and eleton on Ahazi are lousy, about 225 OQ), but with the added experimentation and ARC I'm able to get my Area C's to 114 potency & 168 effectiveness. That's compared to 104 potency & 126 effectiveness before the patch.



Cicero Jaxon, Staff Sergeant of the Rebel Alliance
Master Gunfighter, Master Combat Medic
Ahazi Galaxy
FofiWibler
Sun Nov 16, 2003 8:32 am
#5






Altitude25 wrote:
Yeah, this has been a huge help. I'm using relatively poor quality materials (tolium and eleton on Ahazi are lousy, about 225 OQ), but with the added experimentation and ARC I'm able to get my Area C's to 114 potency & 168 effectiveness. That's compared to 104 potency & 126 effectiveness before the patch.




you think thats bad? how about a class 1 radio with 1DR, 1OQ, 1PE? Gotta love shadowfire



Fofi Wibler ² GLA Officer ² Master BH ² Master Carbineer
V Vendor Located in Qal'Trel, Corellia (WP coming). V

Loonytic
Sun Nov 16, 2003 8:44 am
#6

My new stats:


AOE Mind poison C potency 129, Effectiveness 210, range 66m area effected 30m


Single mind poison C potency 129, Effectiveness 286 range 66m


and I love them

Bennyboy4308
Mon Nov 17, 2003 5:50 am
#7

Question, why would you max out duration? Wouldn't range be more benificail than how long the poison lasts?



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
AlbeAmunkyzunkl
Mon Nov 17, 2003 10:01 am
#8






FofiWibler wrote:





Altitude25 wrote:
Yeah, this has been a huge help. I'm using relatively poor quality materials (tolium and eleton on Ahazi are lousy, about 225 OQ), but with the added experimentation and ARC I'm able to get my Area C's to 114 potency & 168 effectiveness. That's compared to 104 potency & 126 effectiveness before the patch.




you think thats bad? how about a class 1 radio with 1DR, 1OQ, 1PE? Gotta love shadowfire



you think THATS bad?? Corbantis has yet to see *any* Tolium Reactive Gas! At least in the last 2 months since i've been looking for it...



___________________________________________
Solekh res'Mayneh
Hellacious Abandon -HA-
Mercator, Talus, Corbantis
Explorer 73% Socializer 66% Killer 46% Achiever 13%

"You cannot Mount while Dead."
deadpunker
Mon Nov 17, 2003 10:34 am
#9

/cry


never seen radio 1 spawn on my server.....





-Asid Kane
Counter Terrorist Unit
DEF-CON ONE Task Force
semper adiuvo
novamarine
Mon Nov 17, 2003 11:40 am
#10

Could someone comment on how good the poisons are without the advanced components?


Unbelievably...every rare component needed for the Advanced components is currently on my server...I am vastly unprepared to collect all at once. I am not a CM yet but heading that way (switching careers). I know I am going to miss this spawn as I do not even have my harvestors in my hands yet.


Am I screwed? Should I not even bother with CM?

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