Combat Medic Archive
Thread: AOE diseases still not working?
I just made an action area disease C with a med use of 88...so the new ones are working.
Mind Area Disease C
60 potency
53 effectiveness
24 range
21 area effected
94 CM skill req.
27 charges
Can throw 59 meters
Does about 190 mind wound per tick
Gonna get to my factory and crank out about 500 of these stuff made with super good stuff tonight. These might sell like hotcake!
I'm glad I made tons of sub-components getting ready for this
i've been making all kindsa mind-related AoEdiseases to power my dancer on TC, they seem to work fine ![]()
the patches are never retroactive, so you can probably throw out any old bugged stuff you have ![]()
I made some Health Area Disease C's today, that turned out less impressive than I'd hoped. Stats are:
Potency: 114
Effectiveness: 55
Range: 29
Area: 26
Combat Medicine Use: 89
I'm curious as to exactly how diseases are supposed to work. I tested it out on a group of NPC's, and all that it did was act like a weaker poison. Heath started to tick like you'd expect from poison, no indication of wounds, no health bar turning black. Am I mistaken. Are diseases not supposed to cause wounds?
i've been making all kindsa mind-related AoEdiseases to power my dancer on TC, they seem to work fine
The new mind heal also works well for leveling entertainers. And it's macro-able if the entertainer has a way to create mind damage (/tend on self or /beserk, for example). Not that I would ever condone afk macroing ![]()
SuperZyggs wrote:
Odd. Why can't they do it retroactively? The retroactively increased the medicine use requirements on Enhance D buffs so why can't they do it for Area disease?
Sooooo agree! ![]()
Diseases never seemed to be that good, as people die and get DBd too fast to make a difference.
Use health or action poison for some funny stuff in PvP. When players get hit with mind poison, they automatically assume they will diea nd continue to attack. Health or action though and they will use stims like mad healing themselves. Dont get it...