Combat Medic Archive

Thread: Burn Ointment

Shinigurai
Sun Nov 16, 2003 5:56 pm
#1

I admit, I don't come on here often enough, so I don't know if this has been said, but I think that CMs wound benefit from a burn treatment of some kind. Case-in-point, I know a lot of people that get flamed by commandos then get the burn which is a horrible thing (well, I would say awesome if I was a commando ). IU think it would work a little like this.


Novice CM: Burn ointment A. Min Med use 5. 4-5 uses to stop the burn


Crafting 2: Burn ointment B. Min Med use 20-30(crafting). 2-3 uses to stop burn. (increased med use so someone with novice medic could not use, but a descent Medic could apply).


Crafting 4: Burn ointment C. CM only. CM med use 20-30 (designated in crafting). Immediatly stops burning.


This is the first major idea I've had, so be kind lol. Let me know what you think. Thanx.




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thiskidsonfire
Mon Nov 17, 2003 7:27 am
#2

I prefer the water baloon idea


but seriously, a way for us to stop burning is long overdue.

Lihpson
Mon Nov 17, 2003 4:22 pm
#3

I agree! I have no Doc skill and will be Mastering CM soon so it would be great if I could cure burns, but that kinda seems like more of the Doc area. Regardless there definately needs to be somesort of a remedy for burns besides jumping in water (ie: there isn't any on TAT)


-Lihpson




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Gallion
Mon Nov 17, 2003 10:45 pm
#4

whoo water balloons!
Snab
Tue Nov 18, 2003 9:01 am
#5

i would much rather get a water gun and shoot people with it.......



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