Combat Medic Archive
Thread: Request for CM's Data..
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somerandomuser
Wed Aug 11, 2004 4:19 am
#1
9.3 in in place
can we all try to keep logs of hard data in both labratory environments and in battlefield environments??
it would be nice if we could get some real numbers here.. and lots of them.. so that we have it in case we need it to petition for future changes..
would also request that we keep 9.4 logs as well.. for compare/contrast..
I'm sure with SO many issues the devs are addressing from all the comments/feedback/complaints that everyone is giving them ALL the time.. they can only do limited testing.. so it'd be nice if we could help them out by having everything available for them..
Ideally we should note everything.. from CM skilltree thru poison/disease stats.. and when available innoc/cure stats.. (friendly /tell after the fight.. mind passing on stats of your innoc or tell me who applied it?? /tell mind telling me the stats on your cures??)
anyway.. thanks all i'm gonna be making some new stuff later today and hopefully will find someone to test it on 8)
can we all try to keep logs of hard data in both labratory environments and in battlefield environments??
it would be nice if we could get some real numbers here.. and lots of them.. so that we have it in case we need it to petition for future changes..
would also request that we keep 9.4 logs as well.. for compare/contrast..
I'm sure with SO many issues the devs are addressing from all the comments/feedback/complaints that everyone is giving them ALL the time.. they can only do limited testing.. so it'd be nice if we could help them out by having everything available for them..
Ideally we should note everything.. from CM skilltree thru poison/disease stats.. and when available innoc/cure stats.. (friendly /tell after the fight.. mind passing on stats of your innoc or tell me who applied it?? /tell mind telling me the stats on your cures??)
anyway.. thanks all i'm gonna be making some new stuff later today and hopefully will find someone to test it on 8)
Bamboozle
Wed Aug 11, 2004 6:02 am
#2
Test done with 222 potency vs a 220 strength resist buff:
Poison sticks 19/41 times.
IdrisTycho
Wed Aug 11, 2004 6:41 am
#3
I found similar results with 200 potency vs. 200 resistance: 50% stick rate.
When the same 200 potency was used vs. 300 resistance: 25% stick rate.
These measurements were done with only 20 tests each however.
somerandomuser
Wed Aug 11, 2004 3:37 pm
#4
205 potency vs 205 resist (sorry don't know the actual named term)
20 throws
10 hits
10 misses
exact 50% sucess ratio
20 throws
10 hits
10 misses
exact 50% sucess ratio
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