Combat Medic Archive

Thread: CM Crafting pointless now?

GemmaGirl
Wed Aug 11, 2004 6:51 pm
#1


In 1 day I lost all my customers, also in 1 day all my poisons/disease were made useless due the potency.


At least there should be a CM component in cure poison/ cure disease /inoc & resist packs??????


If I want to make ranged / area stims I need doc components, but docs don't need any CM components.


Is there any chance the Devs can introduce point blank area mind stim for CM so I can enjoy CM crafting again?



PWND - INACTIVE SPEEDCAPPED SWORDSMAN AND KRAYT HUNTER
GEMMA - INACTIVE EX PVPER
Pahdbacca
Wed Aug 11, 2004 7:03 pm
#2

Doc AoE cures require dispersal mechanisms



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
SolSpur
Wed Aug 11, 2004 7:33 pm
#3

I know how you feel. I've been crafting meds back when swg went life. I have resource stacks over a year old. I've taken down 6 fully stocked vendors and closed my shops. Theres nothing left for me now. SWG is now just a pay monthly AIM.




12 point AS, FS crafter, RIS Certified - active
12 point CM and FS crafter- retired
DerHundDaddy
Wed Aug 11, 2004 8:14 pm
#4






Pahdbacca wrote:

Doc AoE cures require dispersal mechanisms






So how much should I charge for these A.DM units that make all my poison/disease packs worthless?



DerHund
Kauri Galaxy - Polaris, Naboo
Master Combat Medic (12 Exp Points) / Master Pistoleer
_____
Satisfying your need for Ranged/AOE stims, poisons, and diseases
through my vendor in the Polaris, Naboo Mall @ -6938 -3453.
All use/skill levels are supported!
SolSpur
Wed Aug 11, 2004 8:20 pm
#5

So how much should I charge for these A.DM units that make all my poison/disease packs worthless?






Would you put a price on your profession. For all the credits in the world I would not a single dispersal mech.



12 point AS, FS crafter, RIS Certified - active
12 point CM and FS crafter- retired
Blackmoore
Wed Aug 11, 2004 8:21 pm
#6


How did the changes affect potency? My poisons/diseases that I have crafted have not changed have they? Crafting poisons/diseases should not be useless.



Ocore Wavingmist: Jedi

Ewang Grandstrand: 12 Point Master WS/12 Point Master AS/Merchant

Chilastra/Corellia/Coronet Vendors at 753 -5233 and the Merchant Tent 717 -5260

New Restuss vendor 5052 6371, New Theed vendor -6667 5028

Chilastra/Tatooine/Ronin City
SolSpur
Wed Aug 11, 2004 8:25 pm
#7

How did the changes affect potency? My poisons/diseases that I have crafted have not changed have they? Crafting poisons/diseases should not be useless.





In order to stick a poison on an innoculated player, potency pretty much has to be maxed out. Even then with over 200 potency its 45 - 50% chance to stick. Maxing potency leaves very little for effectivness. The aoe cures are stronger then single cures, able to one shot cure anything that lands arounf 30m radious. A lvl aoe cures can negat C lvl poisons and diseases.



12 point AS, FS crafter, RIS Certified - active
12 point CM and FS crafter- retired
GemmaGirl
Thu Aug 12, 2004 3:31 am
#8

Ye, whoopee, they need dispersal mechanisms...


1. They could use rancor bile which is very cheap and readily available.

2. How long do you think a factory run of 1000 dm will last? A long time, because not only does each cure require only 1 dm (2 for area c), but also most cms have quit cmon the server, so area cure poison will only be used seldomly.


At least they could have a cm component for innocs, then i could make some money as innocs would be used a lot in pvp.



PWND - INACTIVE SPEEDCAPPED SWORDSMAN AND KRAYT HUNTER
GEMMA - INACTIVE EX PVPER
Getoc
Thu Aug 12, 2004 6:20 am
#9

if they use rancor biles their area willextremly go down



Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
Menoetius
Thu Aug 12, 2004 9:08 am
#10






GemmaGirl wrote:

Ye, whoopee, they need dispersal mechanisms...


1. They could use rancor bile which is very cheap and readily available.

2. How long do you think a factory run of 1000 dm will last? A long time, because not only does each cure require only 1 dm (2 for area c), but also most cms have quit cmon the server, so area cure poison will only be used seldomly.


At least they could have a cm component for innocs, then i could make some money as innocs would be used a lot in pvp.





Rancor bile is readily available mostly 70 charge, 7 power, no ranged or area stats on them. Would you prefer a Area 12m with bile or Area 30m with ADM?



4 ADM for a Cure Area C, 3 ADM for a Cure Area B, not 1 or 2.


As for playersdropping CM yes many have, but are they true to the profession?


Since the part 9.3 I have recieved several tells and emails wondering when I am done my R&D on the new packs when I will have my new poisons/disease ready. I politely inform them after patch 9.4.


I look at these new Doctor packs as a challenge to the CM to improve there product.




Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
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