Combat Medic Archive
Thread: Please make AREA Stims heal Mind also
GemmaGirl wrote:
I'm not going to quit cm, I love the profession too much.
Please make my job useful in pvp by making my AREA and Ranged stims heal mind also.
Or add a new pointblank area mind stim.
Message Edited by Menoetius on 08-12-2004 11:02 AM
Menoetius wrote:
GemmaGirl wrote:
I'm not going to quit cm, I love the profession too much.
Please make my job useful in pvp by making my AREA and Ranged stims heal mind also.
Or add a new pointblank area mind stim.
hmmm, pointblank heals are a Doctors area. Perhaps on high end Stims, Ranged D/E and Stim E's. But area dunno maybe.
Though the devs could have done this and avoided the new AoE Cures and Resist packs. As all everyone ever did was complain about mind poison not action/health.
Message Edited by Menoetius on 08-12-2004 11:02 AM
I call BS. Devs screwed up. CMs had AoE, Docs never had it before this patch. If it is going to be the property of one profession only, it should be CMs....hands down. Otherwise CM should have just as much right to it as Docs (if not more).
There are such a thing as Ranged Es. I like my 1.2k power ranged Es. I like my 1k power area stim Cs. I dislike using a 1k area stim to heal 200 points on damage on 3 players with Doctor buffs, defense stacking and 85% comp armor. The problem isn't how much they can heal....it is that there is nothing to heal.
Pahdbacca wrote:
Menoetius wrote:
GemmaGirl wrote:
I'm not going to quit cm, I love the profession too much.
Please make my job useful in pvp by making my AREA and Ranged stims heal mind also.
Or add a new pointblank area mind stim.
hmmm, pointblank heals are a Doctors area. Perhaps on high end Stims, Ranged D/E and Stim E's. But area dunno maybe.
Though the devs could have done this and avoided the new AoE Cures and Resist packs. As all everyone ever did was complain about mind poison not action/health.
Message Edited by Menoetius on 08-12-2004 11:02 AM
I call BS. Devs screwed up. CMs had AoE, Docs never had it before this patch. If it is going to be the property of one profession only, it should be CMs....hands down. Otherwise CM should have just as much right to it as Docs (if not more).
There are such a thing as Ranged Es. I like my 1.2k power ranged Es. I like my 1k power area stim Cs. I dislike using a 1k area stim to heal 200 points on damage on 3 players with Doctor buffs, defense stacking and 85% comp armor. The problem isn't how much they can heal....it is that there is nothing to heal.
Did the Devs screw upor was it was the repeated vocal minority of players, PvP'ers,that force them into this position? Could be either or both.
My original comment did state Ranged D/E. The uniqueness of the CM has always been ranged offensive/defensive meds. The genre of AoE is not solely the domain of the CM. I do concur given Doctor Buffs, defence stacking and 85% comp. armour that Ranged AoE healing is a waste.
I was only making a generalized statement, perhaps in the future I will be more specific about my commentary. Heal mind stims maybe something to look at, but it is hard to say if it will change anything in the long run.
CMs don't have poison or disease cures. Do you have a good reason why CM's should have gotten that ability? Neither was the best way, but it was either 1 or the other. I guess it could have been both though. Although I never saw any one suggest that.
Pahdbacca wrote:
Menoetius wrote:
GemmaGirl wrote:
I'm not going to quit cm, I love the profession too much.
Please make my job useful in pvp by making my AREA and Ranged stims heal mind also.
Or add a new pointblank area mind stim.
hmmm, pointblank heals are a Doctors area. Perhaps on high end Stims, Ranged D/E and Stim E's. But area dunno maybe.
Though the devs could have done this and avoided the new AoE Cures and Resist packs. As all everyone ever did was complain about mind poison not action/health.
Message Edited by Menoetius on 08-12-2004 11:02 AM
I call BS. Devs screwed up. CMs had AoE, Docs never had it before this patch. If it is going to be the property of one profession only, it should be CMs....hands down. Otherwise CM should have just as much right to it as Docs (if not more).
Heal damage for action and health (true, no new skill mods, but new schematics and more experimentation)
Heal 6 types of wounds
heal 4 types of states
cure poison
cure disease
cure fire
buff
rez
-new AoE DoT cures
-new DoT innoculations
Heal health and action at range and area (which range for this has been reduced twice...when it never was beyond 64m)
Heal mind (not at range and causing progressiviely worse mind wounds after each use (not useable on self))
terrain negotiation
poisons
diseases
Two CMs could simply spam the stims and nobody would ever die. (This is assuming a CM couldn't healhis/her own mind with the stim)
GemmaGirl wrote:
I'm not going to quit cm, I love the profession too much.
Please make my job useful in pvp by making my AREA and Ranged stims heal mind also.
Or add a new pointblank area mind stim.
JCatano wrote: Two CMs could simply spam the stims and nobody would ever die. (This is assuming a CM couldn't healhis/her own mind with the stim)
As opposed to one Doctor spamming AE cures and no one ever getting poisoned or diseased?
mikedealer wrote:Guys Guys Guys... its REALLY SIMPLE the reason why stims cannot heal mind and this has always been the case.I Myself, am a master doctor/master combat medic/marksmen 4004.If i could heal my own mind in combat, i would be an unstoppable killing machine and healing machine. Think about it for a second. if i could heal my own mind, i could spam rifle shots, i could spam heals and poisons and prevent myself from being killed in combat. it would make this combo unstoppable. thats why stims do not heal mind. Its the one weakness that we must all come to accept at least for the moment. and until they figure out a workaround on this, there will not be a change to stims or whatever.
Actually, that was just part of the reason. The other was that it allowed extremely fast leveling through the medical professions.
Mind healing in stims probably won't be dealt with until the HAM Revamp gets in...