Combat Medic Archive

Thread: quick question help a nub veteran out

MastemaBrother1
Fri Jan 16, 2004 10:45 am
#1






LeviticusD wrote:

There are two main uses for paralyze. The first is to take advantage of the CM debuffs which is a huge part of our arsenal. They don't cause any damage (just slow regen rates and movement/action speeds) so the paralyze won't break while being applied. This gives us an advantage at the start. Slow them down, kill off theri regens, and then start the fight.


The second use is either for escape or heal. Sometimes you just need a second to heal yourself up in a battle and you don't want to give your opponent the same option...just paralyze him! This also gives you a heard start if you are going to turn tail and run! (note: for some reason Jedi can still heal themselves while paralyzed. /shrug).


I guess a third use is sometimes you have two MOBs aggro you at once. /paralyze one and attack the other. (Comes in handy against Necrosis's bodyguards if you are in a small group).


Though it sometimes sounds useless, the paralyze is a great tool for a fighter to have.







couldnt say better




..\ggggggggggggggggg[L.S.S.]ggggggggggggggggg/..

(F)(o)(g)(e) (And) (C)(a)(s)(i)(p)(a)

MBH/MCM - 12pts Chef/BE

;;;; Stole Your Sig ~ Lowca Sig Stealers.;;;;

../ggggggggggggggggg[-CC-]ggggggggggggggggg\..

DarthFierce
Sun Jul 03, 2005 10:35 pm
#2

If one has MCM and applies paralyze to a PVP opponent, it is my understanding that the foe will be paralyzed for 20 secs provided further damage is not inflicted upon them.... is that damage only by you? For example, if I paralyze you and an npc hits you are you free? Or if in a guild war - if I paralyze you and a fellow guildie hits you are you free? My main concern - basically the point of this post - If I paralyze you and have a pet attack you are you freed by damage inflicted by my pet?


Any help is much appreciated.
LeviticusD
Sun Jul 03, 2005 11:04 pm
#3

Damage applied by anyone will break the /paralyze effect. Whether it be you, a pet, a different player,a NPC, or a DOT tick, it will break when damage occurs.




LizzyD Oakley Elder Armorsmith

LeviticusD Oakley Elder Combat Medic
VENDORS -3500, -5866 Lok
Tagapagligtas D'Mundo-Oakley/Lalaki Oakley
DarthFierce
Mon Jul 04, 2005 8:33 am
#4

Thanks for the info - much appreciated
Docfirestein
Tue Jul 05, 2005 10:31 am
#5



LeviticusD wrote:
Damage applied by anyone will break the /paralyze effect. Whether it be you, a pet, a different player,a NPC, or a DOT tick, it will break when damage occurs.





I'm not a CM, I'm TKM/MD, but I've been recently considering switching to TKM/CM. So tell me, what exactly is the use of paralyze if they're freed everytime damage occurs?

LeviticusD
Tue Jul 05, 2005 11:49 am
#6

There are two main uses for paralyze. The first is to take advantage of the CM debuffs which is a huge part of our arsenal. They don't cause any damage (just slow regen rates and movement/action speeds) so the paralyze won't break while being applied. This gives us an advantage at the start. Slow them down, kill off theri regens, and then start the fight.


The second use is either for escape or heal. Sometimes you just need a second to heal yourself up in a battle and you don't want to give your opponent the same option...just paralyze him! This also gives you a heard start if you are going to turn tail and run! (note: for some reason Jedi can still heal themselves while paralyzed. /shrug).


I guess a third use is sometimes you have two MOBs aggro you at once. /paralyze one and attack the other. (Comes in handy against Necrosis's bodyguards if you are in a small group).


Though it sometimes sounds useless, the paralyze is a great tool for a fighter to have.






LizzyD Oakley Elder Armorsmith

LeviticusD Oakley Elder Combat Medic
VENDORS -3500, -5866 Lok
Tagapagligtas D'Mundo-Oakley/Lalaki Oakley
MastemaBrother1
Wed Jul 06, 2005 9:45 am
#7






LeviticusD wrote:

There are two main uses for paralyze. The first is to take advantage of the CM debuffs which is a huge part of our arsenal. They don't cause any damage (just slow regen rates and movement/action speeds) so the paralyze won't break while being applied. This gives us an advantage at the start. Slow them down, kill off theri regens, and then start the fight.


The second use is either for escape or heal. Sometimes you just need a second to heal yourself up in a battle and you don't want to give your opponent the same option...just paralyze him! This also gives you a heard start if you are going to turn tail and run! (note: for some reason Jedi can still heal themselves while paralyzed. /shrug).


I guess a third use is sometimes you have two MOBs aggro you at once. /paralyze one and attack the other. (Comes in handy against Necrosis's bodyguards if you are in a small group).


Though it sometimes sounds useless, the paralyze is a great tool for a fighter to have.







couldnt say better




..\ggggggggggggggggg[L.S.S.]ggggggggggggggggg/..

(F)(o)(g)(e) (And) (C)(a)(s)(i)(p)(a)

MBH/MCM - 12pts Chef/BE

;;;; Stole Your Sig ~ Lowca Sig Stealers.;;;;

../ggggggggggggggggg[-CC-]ggggggggggggggggg\..

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