Combat Medic Archive
Thread: combat medic crafting help
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slash2000
Sun Oct 10, 2004 6:49 am
#1
Can someone please post a list on what resources and what stat to look for in them for crafting high potency combat meds
and any other helpful tips on how to beat a half doc with resist buffs in pvp
Kadgarth
Sun Oct 10, 2004 7:02 am
#2
Tolium Reactive Gas - OQ/DR
Class 1 Radioactive - OQ/DR
Titanium Aluminum - OQ/DR
Eleton Reactive Gas - OQ/DR
Class 2 Liquad Petrol Fuel - OQ/DR
Yavinian Fiberplast - OQ/DR
Insect Meat - OQ/PE
Non-Ferrous Metal - OQ/PE
PsionicHawk
Sun Oct 10, 2004 7:46 am
#3
Tolium Reactive Gas - OQ/DR
Class 1 Radioactive - OQ/DR
Insect Meat / Fungus - OQ/PE
Radioactive / Liquid Petrochem - OQ/PE
Non-Ferrous Metal - OQ/PE
For the Resilence Compound:
Experimental Ease of Use:
Potency
Decay Resistance:33%
Overall Quality:66%
For the Final Product:
Experimental Ease of Use:
Potency
Overall Quality:66%
Potential Energy:33%
SolSpur
Sun Oct 10, 2004 6:53 pm
#5
Rancor bile is a replacment for the dispersal mech. Venom is a replacment for the infection amplifier.
PsionicHawk
Sun Oct 10, 2004 7:46 pm
#6
Neither of which have any effect on the potency (which was your original question).
slash2000
Sun Oct 10, 2004 9:59 pm
#7
Ok then getting those high resources will put potency over 200?
Also having tatooine fiberplast vice yavianfiber plast make a difference?
Sorry about the questions I am new to the crafting of good items
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