Combat Medic Archive
Thread: Ultimate Krayt Build :)
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Kadgarth
Sun Oct 10, 2004 10:35 am
#1
Master CM, Doc 0440, Rifleman 3004
I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.
What do you guys think?
Kadgarth
Sun Oct 10, 2004 5:41 pm
#2
Lol, its kindaa given that I'll have a tank 
And I like the Master CM extra for Ancients and if I want to PvP between hunts.
DarthVillanus
Mon Oct 11, 2004 12:09 am
#3
Terrible actually. IMO you don't need Master CM for killing krayts. 4/0/0/4 will do just fine for applying dots. Rifleman is one of those professions worth mastering. What you want to shoot for is:
Master Rifleman
4/0/0/4 CM
Spend the rest of the points in either doc or another melee profession to get more defenses.
dridernce
Mon Oct 11, 2004 12:37 am
#4
Kadgarth wrote:
Master CM, Doc 0440, Rifleman 3004
I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.
What do you guys think?
You got enough melee defence there, buddy?
DarthVillanus
Mon Oct 11, 2004 1:21 am
#5
Unless you are going to craft your poisons then Master CM is a waste of skillpoints. The +100 or so tick you get from master cm compared to the 4/0/0/4 cm is not worth it.
If you aren't going to master rifleman then you might as well not bother hunting krayts.
Brainplay
Mon Oct 11, 2004 4:30 am
#6
Kadgarth wrote:
Master CM, Doc 0440, Rifleman 3004
I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.
What do you guys think?
The difference between a master rifleman and 3/0/0/4 is huge. You might shoot headshot3 at the speedcap but your accuracy takes a big hit and you dont have the state laying specials. Both of which are critical against CoB/dodge defense stackers. Heck you can't even use the dxr-6b. For pvp the doctor template is all wrong. You can't cure poison/disease/fire should they break through your resists (especially the MIND fire that everyone loves).
I solo Krayts on a regular basis with conceal shot and a damage sliced T21 at master rifleman. If I bring a tank I do them in 5min.
VYRIS
Tue Oct 12, 2004 2:34 pm
#8
Brainplay wrote:
Kadgarth wrote:
Master CM, Doc 0440, Rifleman 3004
I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.
What do you guys think?
The difference between a master rifleman and 3/0/0/4 is huge. You might shoot headshot3 at the speedcap but your accuracy takes a big hit and you dont have the state laying specials. Both of which are critical against CoB/dodge defense stackers. Heck you can't even use the dxr-6b. For pvp the doctor template is all wrong. You can't cure poison/disease/fire should they break through your resists (especially the MIND fire that everyone loves).
I solo Krayts on a regular basis with conceal shot and a damage sliced T21 at master rifleman. If I bring a tank I do them in 5min.
How long does it take you to conceal shoot em? I'm trying to come up with a Krayt build myself, and need to keep Doc. I want to solo them and not rely on a tank. Was thinking Doc/Rifles, Doc/Sword or Doc/CM, but then I would need a tank.
AD_Dragon_FH
Tue Oct 12, 2004 3:14 pm
#9
Asuming the Krayt doesnt start bleading (the -1 tick WILL agro it) 20 mins with a good T-21.
VYRIS
Tue Oct 12, 2004 4:12 pm
#10
AD_Dragon_FH wrote:
Asuming the Krayt doesnt start bleading (the -1 tick WILL agro it) 20 mins with a good T-21.
Wow, 20 Mins of conceal shot! Krayt spawns are hard to find on my server, so I will take what I can get. Thanks for the info.
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