Combat Medic Archive

Thread: Ultimate Krayt Build :)

Kadgarth
Sun Oct 10, 2004 10:35 am
#1

Master CM, Doc 0440, Rifleman 3004


I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.


What do you guys think?



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
Kadgarth
Sun Oct 10, 2004 5:41 pm
#2

Lol, its kindaa given that I'll have a tank


And I like the Master CM extra for Ancients and if I want to PvP between hunts.



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
DarthVillanus
Mon Oct 11, 2004 12:09 am
#3


Terrible actually. IMO you don't need Master CM for killing krayts. 4/0/0/4 will do just fine for applying dots. Rifleman is one of those professions worth mastering. What you want to shoot for is:


Master Rifleman

4/0/0/4 CM


Spend the rest of the points in either doc or another melee profession to get more defenses.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

dridernce
Mon Oct 11, 2004 12:37 am
#4






Kadgarth wrote:

Master CM, Doc 0440, Rifleman 3004


I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.


What do you guys think?







You got enough melee defence there, buddy?
DarthVillanus
Mon Oct 11, 2004 1:21 am
#5

Unless you are going to craft your poisons then Master CM is a waste of skillpoints. The +100 or so tick you get from master cm compared to the 4/0/0/4 cm is not worth it.


If you aren't going to master rifleman then you might as well not bother hunting krayts.



| Kilon Wiekog |- | Master Fencer, Commando |
| Kalon Wiekog - Dark Jedi Knight |
~ Destroyer of teh Bunniez~ Arch Nemesis of Jene'vieve ~
"I don't like the CU" --Every selfish Loot Hoor in the game

Brainplay
Mon Oct 11, 2004 4:30 am
#6






Kadgarth wrote:

Master CM, Doc 0440, Rifleman 3004


I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.


What do you guys think?





The difference between a master rifleman and 3/0/0/4 is huge. You might shoot headshot3 at the speedcap but your accuracy takes a big hit and you dont have the state laying specials. Both of which are critical against CoB/dodge defense stackers. Heck you can't even use the dxr-6b. For pvp the doctor template is all wrong. You can't cure poison/disease/fire should they break through your resists (especially the MIND fire that everyone loves).


I solo Krayts on a regular basis with conceal shot and a damage sliced T21 at master rifleman. If I bring a tank I do them in 5min.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

AndrewGoentzel
Mon Oct 11, 2004 7:32 pm
#7

I think it would be MRifleman 4004 cm 4030 doc



P
sEekes Fai'wans
Commando
-OE-
VYRIS
Tue Oct 12, 2004 2:34 pm
#8






Brainplay wrote:





Kadgarth wrote:

Master CM, Doc 0440, Rifleman 3004


I have +25 Rifle Speed (AAs + CAs) so I fire Headshot3 at speedcap.


What do you guys think?





The difference between a master rifleman and 3/0/0/4 is huge. You might shoot headshot3 at the speedcap but your accuracy takes a big hit and you dont have the state laying specials. Both of which are critical against CoB/dodge defense stackers. Heck you can't even use the dxr-6b. For pvp the doctor template is all wrong. You can't cure poison/disease/fire should they break through your resists (especially the MIND fire that everyone loves).


I solo Krayts on a regular basis with conceal shot and a damage sliced T21 at master rifleman. If I bring a tank I do them in 5min.






How long does it take you to conceal shoot em? I'm trying to come up with a Krayt build myself, and need to keep Doc. I want to solo them and not rely on a tank. Was thinking Doc/Rifles, Doc/Sword or Doc/CM, but then I would need a tank.




Blackpool - Smuggler's Alliance Space Pirate - Tarquinas
Killing both factions equally
In space, no one can hear you scream
AD_Dragon_FH
Tue Oct 12, 2004 3:14 pm
#9

Asuming the Krayt doesnt start bleading (the -1 tick WILL agro it) 20 mins with a good T-21.



Cougar Hillroy || Bubba Hotep || Gisbourne Hillroyus
Slayer || Hunter || Stacker
NRN
Slay'er Hillroy - stacker - bloodfin
VYRIS
Tue Oct 12, 2004 4:12 pm
#10






AD_Dragon_FH wrote:

Asuming the Krayt doesnt start bleading (the -1 tick WILL agro it) 20 mins with a good T-21.






Wow, 20 Mins of conceal shot! Krayt spawns are hard to find on my server, so I will take what I can get. Thanks for the info.




Blackpool - Smuggler's Alliance Space Pirate - Tarquinas
Killing both factions equally
In space, no one can hear you scream
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