Combat Medic Archive
Thread: How to judge a good stim?
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tizzle
Tue Oct 19, 2004 2:14 pm
#1
Well, i have never been a combat medic before and i need to buy some stims. How do i tell what is good and what is bad? I have a vendor i can check but i wonder if he is too expensive and has crappy stims or if he is really giving a good deal. Anyone got a suggestion on what a good price for a certain quality stim is. (im speaking of area C's by the way)
i have an area stimpack C that has
Heal Health - 871
Heal Action - 871
Range - 27
Area Effected 38
and health area poison C that has
Potency 124
Effectiveness 231
Duration 280
Range 43
Area Effected 30
Are these any good, how would u guys rate them?
Message Edited by tizzle on 10-19-2004 04:42 PM
santachristo
Tue Oct 19, 2004 2:59 pm
#2
jkray8472
Tue Oct 19, 2004 3:53 pm
#3
I try to get the range on my Area StimCs up to 32m on the pack. That way you can throw about 54m...I think tha'ts a lot more valuable than an extra 100 points on the pack's effectiveness. Your mods make it a multi-thousand heal anyway.
Kassuff
Thu Oct 21, 2004 11:10 am
#4
santachristo wrote:
How to make a Clicky
everything explained there... just a little advanced search....
Doh! And I thought I finally found the secret to clicky-making! 
santachristo
Thu Oct 21, 2004 11:35 am
#5
How to make a Clicky
good luck,
(that is the real: how to make a clicky. everything explained there.)
good luck,
(that is the real: how to make a clicky. everything explained there.)
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