Combat Medic Archive
Thread: CM/Doc in PvP question
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ravingbantha
Sun Oct 17, 2004 8:24 pm
#1
I made one of my toons a master Cm/ Master Doc... partly to buff my jedi alt, and also to help my guild in PvP. I don't mind being the support guy, but was wondering what I should and should not carry with me. Any thoughts and suggestions as to tips and tactics in PvP. What Poisons and diseases should I use and what ones should I not? The reason I ask is becuase currently I have full backpack, a full storage droid and 2 slots left in my inventory.
Thanks for any help.
Servayne
Mon Oct 18, 2004 1:18 am
#2
I am a PvPer who has been a cm/doc for the longest time. What you carry and what you use is really personal preference and what goes along with your group. I PvP with a lot of jedi and then some melee and ranged thrown in the mix.
This is what I carry - hope it helps some.
Full range of Buffs + Food (havla and bivoli and BE woundtreatment clothing for buffing).
Poison/Disease Resist Buffs
Area Stims and a few Ranged stims. I don't bother with small stims when pvping - I want to keep out of the range of melee and want to heal my guys and gals.
Area cure poisons and disesaes - again easier to be a support toon and stay back and helping the most possible.
State packs - all packs. - dizzy, intimidate, stun, blind.
Mind Area Poisons, Action Area Poisons, Health Area Poisons - all made with fire spider venom and experimented up for potency.
Mind Area Disease, Focus Area Disease, Health Area Diseaes - all made with fire spider venom and experiemented up for ptoency.
Rez kits
I also keep hotkeyes mind heal, first aid, drag incapped player.
Full set of stun armor.
Kadgarth
Mon Oct 18, 2004 5:51 am
#3
Nice list 
Heres what I have:
Mind C single, Mind C area, Mind B Single (venom),Mind Disease Single, Focus Single, Mind Disease Area, Health single/area poison/disease.
For stims I carry both my Long Range Stims (50m ones) and my short range high power ones (30m or so, but like 1300 base).
Pretty much the same stats for area stims.
I have all of the state packs, along with Cure Disease, Poison, and fire blankets.
Also I have thaktillo, havla, synthsteak, brandy, ahrisa, muon, nuetronpixie,and bivoli with me (just in case hehe).
Always carry a full set of buffs (with their crates in a droid, just in case I run out)
Oh, and I have rifles IV plus a spraystick lol. 
Happymob
Mon Oct 18, 2004 6:29 am
#4
The lists so far are good. Just a few changes on what I carry -
I don't carry single target stims at all (regular doc or ranged). Ranged would give me a bit more range, but in general, the area C stims are more useful. If I need to heal someone outside of the range of an area stim, I can generally bounce a heal off of someone else closer to me.
I don't carry any crafting supplies beyond a single food crafting tool. I carry no resources or subcomponents. These take up too much space for their value. I do carry at least one crate of every type of med I use.
In addition to the foods and spices already listed, I also carry filling experimented aitha. You aren't going to find this stuff for sale from most chefs, but by experimenting these for filling, you can often pop these in emergencies when you are too full for anything else.
Kadgarth
Mon Oct 18, 2004 8:40 am
#5
Hmm...whats that do? hehe
Happymob wrote:
In addition to the foods and spices already listed, I also carry filling experimented aitha. You aren't going to find this stuff for sale from most chefs, but by experimenting these for filling, you can often pop these in emergencies when you are too full for anything else.
Happymob
Mon Oct 18, 2004 10:20 am
#6
Aitha = mind heal. It's a smaller mind heal than blue milk, but it's also much less filling. It's actually an artisan drink rather than a chef drink.
ravingbantha
Mon Oct 18, 2004 4:02 pm
#8
Thanks for the help guys... Is it even worth bothering with secondary diseases and poison's?
Happymob
Mon Oct 18, 2004 8:30 pm
#9
I like to keep areasecondary diseases on me. In certain cases, if I'm not doing much healing, I will throw a secondary disease. Every once in a while someone will ignore a secondary disease because they can't see it doing anything to their HAM bar. They then proceed to basically kill themselves with specials. It's a much lower priority than primary stat poison/diseases, doc cures, and area stims, but I do carry them and have them hotkeyed.
Servayne
Mon Oct 18, 2004 8:45 pm
#10
oh yes! Can't forget the food - for pvp I usually stick to ahrisa and brandy but synthesteak is good to have as well.
KnightHawk420
Tue Oct 19, 2004 6:03 pm
#11
If I were a doc/cm, (and at one time I was).....
I'd carry everything you can make on you. All the variations of diseases, poisons, cures.. etc..
But maybe not all the a and b variants of stuff, although some of taht too for times you want to stack your poisons.
It is very true, any given CM can get thru life with nothing more than mind poisons and mind diseases, but there is something to be said for being able to wound every ham bar your opponent may have... For instance most players have maximum focus, willpower... Diseases to those stats can be great, and prevent a fair amount of repeat cloning. Also cause players who may only use 1 brandy or whatever to go hamless, to have to use 2, or maybe not even be able to spam hs3 without hamloss.
Granted 9 out of 10 times your opponent probably wont' live long enough to get that diseased... but I like to be prepared.
ravingbantha
Tue Oct 19, 2004 7:35 pm
#12
Yeah the problem is I carry everything for doc and CM, and my backpack and inventory are both slam full. Was hoping to make room for a few things.
eznihm
Tue Oct 19, 2004 7:55 pm
#13
ravingbantha wrote:
Yeah the problem is I carry everything for doc and CM, and my backpack and inventory are both slam full. Was hoping to make room for a few things.
i put crates in droids, freeing up around 20 inventory spaces
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