Combat Medic Archive

Thread: Hemmorhage seems like an important debuff--is it actually working?

MasterARP
Mon Jun 20, 2005 3:54 pm
#1

I heard that state effects that target stat regen rates are not currently working. Does this extend to Hemmorhage as well?

has anyone done any testing to see if your opponents action regeneration is indeed slowed?


thanks in advance




Arp

SouthSide Medical Center--- RIP

Fave quote: "Execute Order 66. Do what must be done, do not hestiate, show no mercy." --Emperor Palpatine to Arp

BadgerSmaker
Tue Jun 21, 2005 1:27 am
#2

Urgh, dont say scary things like that... now I have to test it.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
JerethBane
Tue Jun 21, 2005 1:36 am
#3

It's working in PvP.



I dueled a friend fo mine the other day and they all my goodes at her.


THe thyroid rupture and the hemmorrage were the things that caused her the most ocncern. Hoever taht said, I think it you use Thyroid and Hemmorrage together you'll be reducing your effectiveness, less attack speed = less action use = less need to slow their action regen.


BadgerSmaker
Tue Jun 21, 2005 1:41 am
#4






JerethBane wrote:

I think it you use Thyroid and Hemmorrage together you'll be reducing your effectiveness, less attack speed = less action use = less need to slow their action regen.






Interesting, but the other option is to let them dump their action bar on you and then put Thyroid on? Sounds risky.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
TheVole
Tue Jun 21, 2005 4:27 am
#5

Depands on what your fighting, if you'r facing a rifleman that spams headhit&critical hit evry second you'll whant that 30% slower! Draining their action is only a plan if your facing someone that doseont do so much damage



׀׀׀׀׀׀׀׀׀׀׀׀׀׀ Eroudor Osia ׀׀׀׀׀׀׀׀׀׀׀׀׀׀
Combat Medic & Rifleman
○ Mayor of Posidonia on Lok ○
Brainplay
Tue Jun 21, 2005 5:37 am
#6






TheVole wrote:

Draining their action is only a plan if your facing someone that doseont do so much damage




Disagree. In PvP things tend to get within bayonet range all to often thanks to the enormous amount of jedi that participate in battles. Draining everyones action might not save 1 of your allies but it will save the next and the one after. Even with low SAC weapons more than one target to spam shots at will cause that action bar to fall precariously low. That is compounded if you're doing your job of healing your team. Even a single area heal can turn the tide.


This is pvp we're talking about not duels. Your skills aren't dedicated to one person/pawn but to your entire group.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

JerethBane
Tue Jun 21, 2005 9:06 am
#7

Well, just remember, you aren't draining their action, you're killing the recharge.


May seem like splitting hairs, but it can be quite important.


Jack-Aubrey
Wed Jun 22, 2005 8:57 am
#8

I'm a tkm/mcm, and have dueled quite a few jedi. I have yet to actually incap any of them, but I have lasted a very long time (basicly until my mind runs out). Without hemerage screwing their action regen, I probably wouldn't be able to tank jedi so well.



-----------------------------------------------------------------------------------------
Stilgar - Imperial Ace - Pilot of Sha-Hulud Mk I
Mike'Stearns - Freelance Ace - Pilot of Shadowmere

Like the wind.... sshhshhhwhooooshwhwhhshhhhh
SkalTrenton
Wed Jun 22, 2005 11:15 am
#9

If nothing else hemorrage and traumatize a jedi in a long fight to reduce the effectiveness of channel.



Pure F**king Magic
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