Combat Medic Archive
Thread: Oh yay.....
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TsunamiKata
Thu Oct 09, 2003 1:25 pm
#1
Warning, you bandwagoner, this has been a problem long before you realize it. Haven't you read the thread about how to kill an AT-ST solo?
Read more, talk less.
Tsu
warning
Thu Oct 09, 2003 2:06 pm
#2
yah i read all that, however, every time i threw poison at mobs that i recall they aggro'd me......
This was the first time i threw at a faction npc while covert, either way, they need to fix it.
This was the first time i threw at a faction npc while covert, either way, they need to fix it.
warning
Fri Oct 10, 2003 12:15 am
#3
Hrmmm nice little bug i stumbled upon today doing the last missions for this months new badge.
Got to the last imperial mission for the badge, goal was to kill some dralls. They were backed by rebel support.
So i head to the wp, and when i get there the wp poofs, and im in this camp all alone, covert. All mobs are declared rebel. So i examine them, they all con yellow, and have 9k+ ham. So i'm like o well, instant death coming up... I'll throw an aoe mind poison and run, sound like a plan. If i die i'll self wp it and come back. I throw the poison, get ready to burst, and all goes quiet. Then they start ticking, and didnt turn red. No tef... no aggro.
I ran around overt for an hour trying to find a covert rebel with tef to test out if this happened in pvp, but didnt find any.
..........
They fix an exploit one patch and give us more exploits at the same time it seems.....
So now i solo'd 10 yellow con mobs for my badge, and only felt like fighting 2 of them legit. To make it even funnier theres rumours of this missions being non repeatable (with the waypoint dissapearing).
So you cm's wanna make money, sell your services. You know how much ppl just love thier badges.
I was nice and /bug'd this as i watched the mobs mind tic tic tic away, not like that does any good tho.
Got to the last imperial mission for the badge, goal was to kill some dralls. They were backed by rebel support.
So i head to the wp, and when i get there the wp poofs, and im in this camp all alone, covert. All mobs are declared rebel. So i examine them, they all con yellow, and have 9k+ ham. So i'm like o well, instant death coming up... I'll throw an aoe mind poison and run, sound like a plan. If i die i'll self wp it and come back. I throw the poison, get ready to burst, and all goes quiet. Then they start ticking, and didnt turn red. No tef... no aggro.
I ran around overt for an hour trying to find a covert rebel with tef to test out if this happened in pvp, but didnt find any.
..........
They fix an exploit one patch and give us more exploits at the same time it seems.....
So now i solo'd 10 yellow con mobs for my badge, and only felt like fighting 2 of them legit. To make it even funnier theres rumours of this missions being non repeatable (with the waypoint dissapearing).
So you cm's wanna make money, sell your services. You know how much ppl just love thier badges.
I was nice and /bug'd this as i watched the mobs mind tic tic tic away, not like that does any good tho.
Mraughh
Fri Oct 10, 2003 4:42 am
#4
If you lose the mission waypoint and get killed, you can go to any of the static imperial commanders and get it again to complete the mission.
dantooine, yavin, endor, dathomir, and lok are the planets you have a chance to be sent too.
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