Combat Medic Archive

Thread: Help Can't make up my mind

Bishop619
Sat Nov 08, 2003 5:19 am
#1

ok this is what i have so far


brawler 4 0 0 0


commando 0 0 4 0


master medic


master marksmen


doc 0 0 0 1


cm 0 0 3 0


Ok what should i do now. I have 18 skill points left. I was thinking about droping commando and my marksmen skills except carbine.


What would you do?? take both doc and cm. keep what i have now. or go doc with carbineer and or CM with carbineer.


I have no clue. I want to be really good in pvp and be able to handle things on my own. I spend a lot of time on my own... Please give good feed back.




Harlok Turtalus
Major. Imperial NAVY.
Join the empire today. Save the galaxy tomorrow. Be a hero on your world.
Please see your local imperial recruiter for more details.
Bishop619
Sat Nov 08, 2003 5:20 am
#2

ok this is what i have so far


brawler 4 0 0 0


commando 0 0 4 0


master medic


master marksmen


doc 0 0 0 1


cm 0 0 3 0


Ok what should i do now. I have 18 skill points left. I was thinking about droping commando and my marksmen skills except carbine.


What would you do?? take both doc and cm. keep what i have now. or go doc with carbineer and or CM with carbineer.


I have no clue. I want to be really good in pvp and be able to handle things on my own. I spend a lot of time on my own... Please give good feed back.




Harlok Turtalus
Major. Imperial NAVY.
Join the empire today. Save the galaxy tomorrow. Be a hero on your world.
Please see your local imperial recruiter for more details.
Dromare
Sat Nov 08, 2003 7:01 am
#3

CM with carbine is insane at pvp. Knockdown mind poisen run away. Butwhen new patch comes out your going to have to sit there and just keep knocking him down.

IlyaMasool
Sat Nov 08, 2003 7:18 am
#4

can't say until I know what you wanna do.


You not gonna PvEat all?


if you just spend lot of time on your own at PvP, then I'd say definately CM + Rifle.


Just get enough CM to be able to throw Disease C (and buy them) and just enough Rifle to do 1 pt of mind damage.


You wouldn't be creazy uber by no means, and it take looooooooong time to kill anyone,but it is extremly effective and you can take on anyone once you wound their HAM down to 1 with disease regardless of their profession. Remember you are usually alone so then you buy your disease get one with super long range even it means getting really crummy DPS. Damage on disease don't matter since it does wound damage and it last as long as it need to do the full damamge.


But if you want to be right up on someone's face then drop CM.

Oktip
Sat Nov 08, 2003 8:20 am
#5

I dont think carbineer and any medical skills go together in the long run. From what I have noticed, carbineers incap themselves faster than their opponent with advanced weapons and armor. I wouldnt deplete a HAM bar with a carbeen, just to deplete another with heals while an enemy is attacking the mind.




Da'mage
Valens City Engineer


Too many put the end result on a pedistal, when it is the journey that is the greatest reward
Bishop619
Mon Nov 10, 2003 5:23 am
#6

but i was really thinking of keeping the doc skills for the buffs. I suppose i will have to go back and ck out all the math. to see what all i can get.


Besides what is the best combo. Since i run around alone quite a bit. Also need a good source of income. From what i was hearing Cm don't make much for money.


I know from being a medic for the longest time we don't get tiped any thing. I would say i get a 500cr tip after healing about 20 ppl.


here is my templete so far. since last posting.


doc 0 0 1 2


Cm 0 0 4 0


commando 0 0 4 0


really trying to get a way from the power house uber template.




Harlok Turtalus
Major. Imperial NAVY.
Join the empire today. Save the galaxy tomorrow. Be a hero on your world.
Please see your local imperial recruiter for more details.
Bishop619
Mon Nov 10, 2003 5:29 am
#7

I do a lot of PVE and trying to save my sorry but when it comes to PVP.


I know carbineer sounds good cause of the knock downs they get. besides that your action only goes down like crazy if you are spaming the specials with a crappy weapon. plus a quick hit of the ol' stim and you are good to go.


Just was wondering what the best solo combo was. B/c like i said before I spend a lot of time alone.


Just seems no one wants a CM for any thing and docs for only buffs. I suppose that is why so many ppl take up a little bit of medic so they don't have to depend on us.


since last post this is what i am now


commando 0 0 4 0


CM 0 0 4 0


Doc 0 0 1 2




Harlok Turtalus
Major. Imperial NAVY.
Join the empire today. Save the galaxy tomorrow. Be a hero on your world.
Please see your local imperial recruiter for more details.
RoLina
Mon Nov 10, 2003 7:41 am
#8

This might make an interesting mix


commando - flame 4


doc - 0040


cm - 0004


u can still do miisions with flamthrower 4


u can still buff but not res.


and u can use almost all the cm toys .....but with half the range but no mods to their affect


ie with good stim d's u purchse.....the range will be 30-36 range and 400-500 base. CM range is the line that enhances the medics use of the stim. as master cm i can hit1500 healwith the same stim from 70m. speed will also be slow....but u can also use huge area heals...ie area c's


u will have to buy all ur meds tho. i thought bout same idea but with res instead of buffs


if u try let me know how it works...oh yah u'll have 7 skill points left...go for cm speed or range.


Ro'Lin A'Phili doc 4441 ..... master cm ...... pistoleer 0001

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