Combat Medic Archive

Thread: Medical crafting xp?

Godlike222
Fri Oct 31, 2003 6:15 pm
#1

I know this has probably been ased to death, but I do not have the time to search threw the millions of posts to get my answer. What is the best thing to craft for med crafting xp. I am working on master CM and all I have left is crafting tier. I am looking to set up a macro for practicing on med crafting xp, but i need to know what gives you the most xp. Also, what is the best xp for the least amount of resources ( i mean quality resources that it doesnt matter what they are because you are useing them to craft..)



Thanks for any responses... I know its here somewhere.... Just thought it would be faster to ask...



Godlike



"Winning isnt everything , but losing is NOTHING!!!"


Wolfigon
Sat Nov 01, 2003 9:02 pm
#2

Not to hijack your thread, but does practice give full exp?






Zee goggles do nussing!
~Darth_Llama
Gh0stFaceKilla
Sat Nov 01, 2003 10:27 pm
#3

In my experience I have found that Biological Effect controllers are the best. 12 units of resource total, and they only take 15 seconds in the hopper. Each BEC gives you 33 xp in practice mode.


BTW Practice mode gives you a little bit more xp that what you would normally get. I'm not sure exactly how much more.

RebelDarkSide
Sat Nov 01, 2003 11:46 pm
#4

Adv BECs all the way.....go sample some Tat Fiber and some Lokian wild wheat. Or just buy some. Dear Lord reg becs take forever. I did doc crafting with reg becs and I thought I was going to die sitting at my computer screen. CM crafting, which is a lot less than Doc crafting, I did with Adv Becs. WIth the right macro it will take you about 2.5 mins for each 1k of xp.
BenderTheGreat
Sun Nov 02, 2003 12:49 am
#5

You're right, I have been asked this question to death


But, that has only led me to write my own handy dandy med crafting macro with accompanying instruction manual. Which I will now kindly cut/paste for you to peruse and or duplicate at your pleasure.


___________________________________________________________________________


/ui action toolbarSlotXX;
/selectdraftSchematic XX;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 4;


Do that for each crafting tool you plan to use (I used 5).
Just repeat that whole block over changing the toolbarSlot
number to whichever function slot you’ve put the crafting
tools in. The function keys are numbered from 00 and up,
i.e. function key F1 is 00. F2 is 01. Shift-F1 is 12.
You’ll also need to play around a bit to find out what
schematic number to use, it’s different for everyone.
Capitalization and spacing are very important.


At the end of the whole thing put this –
/ui action toolbarSlotXX;
where XX is the slot on your function keys you’ve put the macro.
Then all you need to do is push that function button and
it’ll loop continuosly until you say /dump to stop it.


If you use advanced BEC’s you’ll get 84 xp for each one.
It’s also very important to stay away from a crafting station
or droid that has one built in, these will make the macro not
work and just waste resources. I usually sat on the hill
overlooking AH to grind with this J you should be able to go
through about 7 crafts per minute, totaling 588 med xp per minute.


Hope this helps you get through the drudgery much quicker. It
took me about 3 and a half hours to grind combat med crafting
with this. I used it while walking through the wilderness and
waiting for the bus also to knock it out without it being to
annoying.


_______________________________________________________________________________


This macro does automatically use practice mode, giving you the bonus xp and no actual items to have to destroy later. You may also want to adjust the value on the /pause 5; line if it's not giving you enough time to dbl click the resources or if you are a bit laggy.




::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Ailix Fry - assassin/doc/jedi
"What you must know is how man reacts.
Weapons change, but man who uses them changes not at all.
To win battles you do not beat weapons - You beat the soul of the enemy."

::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Slopius
Mon Nov 03, 2003 5:33 am
#6

quick question, what do you put in place of the /draftShcematicXX what do you put in the XX part?
Arzis
Mon Nov 03, 2003 6:21 am
#7

I did regular bec all the way...*cry* I think I got carpal tunnel snydrome doing it



"Chewie get us out of here!"

Jedi Initiate of Ahzai
IceZord
Mon Nov 03, 2003 7:52 am
#8

nice macro, now i just need the materials
BenderTheGreat
Mon Nov 03, 2003 8:10 am
#9

Slopius -


you will put a number like 01 or 02 etc ... that command tells the crafting tool which one of your schematics you want to use.


The thing is, since everybody acquires their schematics in a different order, the schematic number for any item may/will be different for everybody.


So you'll need to test a bit to figure out which schematic number to put in there. Here's how to do that.


Stick your crafting tool in a function slot. then write up the macro with just the first two lines, like this:


/ui action toolbarSlotXX;
/selectdraftSchematic XX;


Stick a number in there for the schematic slot and fire off the macro and see what schematic you get. If it's not the one you want, look at your schems in your datapad and make a guess how far off you are based on the schem you wants distance from the one you got. After a little trial and error, you should find the right number




::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Ailix Fry - assassin/doc/jedi
"What you must know is how man reacts.
Weapons change, but man who uses them changes not at all.
To win battles you do not beat weapons - You beat the soul of the enemy."

::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Ekaro
Mon Nov 03, 2003 8:34 am
#10

I did the "Advanced Infection Amplifiers" and got 120xp per each one in practice mode.



Ekaro
Master Medic; Master Combat Medic; Novice Doctor; Novice Pistoleer; Harvesting IV
Moenia, Naboo
Rikilii
Mon Nov 03, 2003 10:18 am
#11

why can't I get the /nextCraftingStage Command to work? And yes, I've tried it with all sorts of capitalizations.



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
BenderTheGreat
Mon Nov 03, 2003 11:07 am
#12

Adv Infection Amps are definitely much better xp wise. They just take far rarer resources (at least for Eclipse they were much rarer) so I went with the ABEC's.


Rikilii, it may not be the /nextCraftingStage; command that you are having a problem with. I had the same difficulty at first and discovered it was due to either an extra space or lack of a space in one of the pause commands. Look over the whole thing, an error in spacing or capitilization in even one part can fubar the whole macro




::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Ailix Fry - assassin/doc/jedi
"What you must know is how man reacts.
Weapons change, but man who uses them changes not at all.
To win battles you do not beat weapons - You beat the soul of the enemy."

::::::::::::::::::::::::::::::::::::::::::::::::::::::::

Snab
Tue Nov 04, 2003 7:41 pm
#13

for some reason while i was using the macro when i start it , it tells me the crafting session has ended over and over


can someone help me out??




_____________________________________________________________________

Lord Snabby Cakes

Master Raft Builder

Proud member of Oasis-
i shoulda put my name as SnAb KrAcK
cuz u know what they say...
KrAcK KiLLz
Page 1 of 2
Previous Next