Combat Medic Archive
Thread: The 1+ Change, a Better Idea on how to handle the Poisons.
As this would Prevent Griefing etc, and give the range/melee profesions more of greater odds to win in this battle, but Also keep the combat medic effective at what its sapose to do.
Silkex,
I think there's way to get what you want that dont' requrie more complicated messaging behavior on the part of the combat models. This would require messaging between two player objects regarding incap/death.
Currently the fact that they don't have an 'owner' is a huge hint that poison/disease is merely an event on the recipient with no callback to the owner.
If possible I'd prefer ways that don't require such cross notification.
I had suggested an exponential decay method in Kijan (Spinal's) recent sticky thread. I think this get at a lot of what you're wanting to without the programmatic interdependency.
Jacore
The method I mentioned, would make it harder for any CM to win, specialy if it is GROUP pvp. The CM would have to run up to claim the kill, there for coming into range of other Imps/rebels and if the CM is obvisly being fired on then he is at a Loss *Clearly* Also
along with this nerf, you could make it so player effecting mods - AKA Dizzy would stop healing etc.
Post your thoughts.
To me this would be much better then just making that change the poisons, as it really gimps the Combat in Medic.
I agree with Simz,
If poison only get pools to 1 and if like me you are a Master CM/Doc ... how will I get the chance to kill someone ? with suppression fire 1 ?
As it is for now, it's very rare I get the chance to DB people I incap, whether because I die before I can or because someone is nearer from my target at that time. So now, with no defense or almost, I'll have to stay around longer to give the final blow with my crap ranged weapons ? Want me to become only a faction point provider for my allies ?
So yes, I would only use desease stim's after the patch as even if this won't kill, my best chance in PvP will be to have blacked out at least 2 pools, if possible the three ....
I belive doc's should have some more protection against poison and desease though so they can focus on curing others instead of using all their mind to save themselves ...
Furie
master CM
Wanabee Doc 4/4/4/0
Wanabee Pistoleer 0/0/3/0
1) well have to change profession before this new patch ....